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The Ed Boon Twitter Watch Thread

Tanno

The Fantasy is the Reality of the Mind
Now that I think about it maybe its not two hits of armor and he is actually hitting subzero therefore the clone dissapears. But it might be two hits.
The armor can be disappearing with one hit, and it works with all characters to hit the IK. Now we have a serious problem, because it might be no longer able to anti-wakeup them. :(
 

hkriderz

Lin Kuei Scum, yellow robot enthusiast
Now that I think about it maybe its not two hits of armor and he is actually hitting subzero therefore the clone dissapears. But it might be two hits.
No if you look closely the yellow armor flashes twice. Also if you think about it that's prolly the only way they had to show it has two hits lol
 

hkriderz

Lin Kuei Scum, yellow robot enthusiast
The armor can be disappearing with one hit, and it works with all characters to hit the IK. Now we have a serious problem, because it might be no longer able to anti-wakeup them. :(
IK??

If you mean subs corner armor break is nerfed that's not the case dude lol

Raiden just got a better superman. Look closely. It has two hits
 

Tanno

The Fantasy is the Reality of the Mind
IK??

If you mean subs corner armor break is nerfed that's not the case dude lol

Raiden just got a better superman. Look closely. It has two hits
IK? Short term for Ice Klone.

Oh, OK, but I'm afraid of him now being a Superman.
 

STB Sgt Reed

Online Warrior
Now we have a serious problem as GMSZ. If it's like this against Sub Zero, then they might have nerfed him. :(
Not necessarily.

This could be the compensation for making any touch on the clone a freeze. Meaning you gotta be careful on the opponents wakeup rather than not worrying about armor in corner. You still knock them down and get the clone setup, then instead of just going right in... you can bait the wakeup and block and punish into another clone setup. This would just stop the constant rush rush rush.
 

hkriderz

Lin Kuei Scum, yellow robot enthusiast
IK? Short term for Ice Klone.

Oh, OK, but I'm afraid of him now being a Superman.
Not necessarily.

This could be the compensation for making any touch on the clone a freeze. Meaning you gotta be careful on the opponents wakeup rather than not worrying about armor in corner. You still knock them down and get the clone setup, then instead of just going right in... you can bait the wakeup and block and punish into another clone setup. This would just stop the constant rush rush rush.
Yeah exactly. It just gives raiden a better mind game instead of just getting d4'd and all his high armor moves get broken
 

Tanno

The Fantasy is the Reality of the Mind
Not necessarily.

This could be the compensation for making any touch on the clone a freeze. Meaning you gotta be careful on the opponents wakeup rather than not worrying about armor in corner. You still knock them down and get the clone setup, then instead of just going right in... you can bait the wakeup and block and punish into another clone setup. This would just stop the constant rush rush rush.
OK. I'll test it with UBSZ to see if it works against this new shit. As far as I know, his Barrier of Frost (Ice Parry) (not the EX version) works against ALL grounded wakeup attacks.
 

esc1

95% of TYM discussion: "It's fine"
I'm going home to play this game some this weekend before they fuck it all up on Monday.
 

trufenix

bye felicia
Takedas mixups are about the same speed as this and people get caught. But just in general sense speed doesn't dictate if it's a 50 50 or not. He has a low and now he has an overhead.
That's how i know you don't play as or against Kenshi. If you're fighting Kenshi inside b+3 range (which is shorter than ALL of Takeda's ranges) you're already crouching or crouch blocking. The second you see him do anything other than shin kick you, let go of down and start thinking about your favorite punish. It doesn't matter what he does, OS, flurry, Karma, any other string, if he does any thing besides b+3 (or d+4, but that's nothing special) remain blocking and stand up. It is now your turn, unless he throws in which case you just got Kenshi'd. But that's Kenshi's entire pressure game. B+3 gambles and throws. The inclusion of yet another move that is slower than b+3 and is defeated by high block changes nothing whether it launches or not.

But don't take my word for it. Go in training mode, set up a gauntlet of b+3,2s and OS'. Corner yourself and let Kenshi rip. See how many actually land.

Edit: Possessed has d,f+4 (and d,b+4) which DOES allow for the "Takeda-style" 50/50s you're talking about. I assume Kenjutsu has something similar, but I don't play it.
 

Skedar70

Noob
Yup looks Sonyas overhead nerfed to slow af. It will probably not jail from the jump in. The dvorah change also seems like a nerf. They added armor the the bug spray in venomous but it doesn't re stand and I'm sure it will not be good for chip or breaking armor.
 

hkriderz

Lin Kuei Scum, yellow robot enthusiast
That's how i know you don't play as or against Kenshi. If you're fighting Kenshi inside b+3 range (which is shorter than ALL of Takeda's ranges) you're already crouching or crouch blocking. The second you see him do anything other than shin kick you, let go of down and start thinking about your favorite punish. It doesn't matter what he does, OS, flurry, Karma, any other string, if he does any thing besides b+3 (or d+4, but that's nothing special) remain blocking and stand up. It is now your turn, unless he throws in which case you just got Kenshi'd. But that's Kenshi's entire pressure game. B+3 gambles and throws. The inclusion of yet another move that is slower than b+3 and is defeated by high block changes nothing whether it launches or not.

But don't take my word for it. Go in training mode, set up a gauntlet of b+3,2s and OS'. Corner yourself and let Kenshi rip. See how many actually land.

Edit: Possessed has d,f+4 (and d,b+4) which DOES allow for the "Takeda-style" 50/50s you're talking about. I assume Kenjutsu has something similar, but I don't play it.
Lol I never said I played Kenshi. And yeah I know his basic game plan and how to deal with him. idk maybe with this patch he might be able to fake you out and do ex overhead after run in or do b3. I know he's reliant on gimmicks, and this "50 50" is not a big deal. Im just saying he has a launching overhead when he didn't before.

Possesed and Kenjitsu both have better 50 50s. Possessed overhead doesn't launch though, and Kenjitsu is punishable.