I see Shaolin as potential S tier in the beta build (thanks to nerfs of other characters, some of which I saw as potential bad MU's) so in short I would say no to any buffs other than fixes on some of his whiff issues.
With ex cartwheel, ex chakram, a great low starter and a fairly react-able oh, the character has more than enough ways to open someone up imo. Not to mention how rewarding his throw is, with how it effectively gives a guaranteed run up b1 midscreen on top of the 12%. I also think the character doesn't even need to open you up 100% of the time, seeing how many of his blockstrings into upkick shaolin drop do up to 7.13% chip and build half a bar while still remaining safe.
Personally I think that if this character could make you guess that much off of a 13 frame low with that much range it would be silly. With the 2 being an oh, the mixups would be: b12xx ex chakram, b1xx ex chakram, b12xx ex cartwheel and if there was any good fuzzy to deal with this something like b1xx ex cartwheel would still exist to mess with it. Also forgot to mention that the safe meterless option that does chip and builds bar (b12 xx upkick shoalin drop) would end up still being a mixup thanks to b12.