I'd like to take an informal poll here of Shaolin players regarding the following question: would making the second hit of B12 an overhead, rather than a mid, be an unreasonable buff or render the character broken?
I ask because one thing that I have noticed after playing tons of strong players in the beta (players that clearly known the shaolin matchup) is that it can be very difficult to get them to respect our existing overhead options. They default block low and don't seem to have any difficulty reacting to relatively slow overhead options such as F2, shaolin drop, F3 or flipkick. We of course have B21,2+4, which often connects even on the strong opponents that I am referring to, but this does not lead to a combo so the damage is obviously limited. If you fail to get opponents to respect the overhead option, things like ex chakram are a much less potent weapon.
Making the 2 in B12 an overhead would force opponents to have more respect for shaolin's overhead options in general, but I could see an argument being made that it would be too strong. What do you think?
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