@EntropicByDesign LOL.Beautiful .
I was just trying to give an example of a character who has to work. I'm sorry for you constant downplayHigh Tech Jacqui may have a block infinite combo in the corner against Quan Chi. The same may be true for Dragon's Fire Liu Kang and Ronin Takeda.
You ought not be feeding the already abundant paranoia of the masses by creating this thread.
Dave, I think someone wants to be expelled from the Zoning Academy)High Tech Jacqui may have a block infinite combo in the corner against Quan Chi. The same may be true for Dragon's Fire Liu Kang and Ronin Takeda.
You ought not be feeding the already abundant paranoia of the masses by creating this thread.
We're talking about his vortex and hard to blockables NOT his zoning.... I love his zoningDave, I think someone wants to be expelled from the Zoning Academy)
It's only summoner I have a problem with. I agree with your other pointsPeople seem to make one rather crucial mistake when addressing Quan.
SUMMONER Quan Chi is the variation everyone has a problem with. Sorceror currently doesn't work and Warlock is very balanced.
If any changes are made, I sincerely hope it's to the Summoner Bat and nothing that will potentially cripple his other variations.
Why does Sorceror not work at the moment?People seem to make one rather crucial mistake when addressing Quan.
SUMMONER Quan Chi is the variation everyone has a problem with. Sorceror currently doesn't work and Warlock is very balanced.
If any changes are made, I sincerely hope it's to the Summoner Bat and nothing that will potentially cripple his other variations.
Nah, apparently he needs an armored launcher. At least, that's what I get from reading this thread.He needs it. That is all you need to say when a Qun Chi player lists all of their damn tools they can use in a match.
His Hex does barely any extra chip until they fix his double spell bug which still exists atm.Why does Sorceror not work at the moment?
do you think that adding some frames to the low/overhead protection would be a good idea?People seem to make one rather crucial mistake when addressing Quan.
SUMMONER Quan Chi is the variation everyone has a problem with. Sorceror currently doesn't work and Warlock is very balanced.
If any changes are made, I sincerely hope it's to the Summoner Bat and nothing that will potentially cripple his other variations.
Well let's go over quan chI then.These threads would be more fruitful if anyone knew what the fuck they were talking about.
No. It would make Summoner way too easy to block, making the whole point of Summoner pointless.do you think that adding some frames to the low/overhead protection would be a good idea?
For what my opinion is worth, here's what I reckon should happen.do you think that adding some frames to the low/overhead protection would be a good idea?
A 6 frame down 1 that's pretty damn minus on block does not automatically make a characters defence above average. Not downplaying, but that's a ludicrous statement.Well let's go over quan chI then.
B2- advancing overhead cancellable into plus frames.
B324 - low starter , cancellable into plus frames. I know that b32 ex rune in inteeuptable by armor , but If you read ex rune , you get opened up by the full string. Which is also punishable. Kind of like a 50 50 inside of itself.
Unblockable setups - extremely easy to pull off for the reward you get from them. Why this has been untouched is beyond me.
Zoning - fullscreen frame traps. Just like Freddy and Zod. Gee I wonder why Dave plays him.
Rediculous damage output - 2 bars 61% into hkd and a free bat in the corner. If they block it you're plus 16 ( referring to ex skull on block ) and get more free mixups
41% unbreakable for a bar
5f njp
9f d2
6f d1
Quans defense - quan chi before the patch was an all or nothing character , either you rape the opponent , or get knocked down once and lose. NOW , with a 6f d1 ( fastest in the game alongside jax , shinnok , and kotal ) his defense is above average , if you are good at poking and counterpoking and conditioning your opponent , his defense is actually not bad now.
So what more could you possibly want? Quan chi had enough and they gave him more , and gave useless nerfs to other members of the cast ( ie mileena )
Personally I consider him the best character in the game now.
I appreciate your opinion , I was just giving my own. What is your opinion on him as an offensive character ? The unblockable loops , rediculous damage output , basically the 1 hit you lose nonsense?A 6 frame down 1 that's pretty damn minus on block does not automatically make a characters defence above average. Not downplaying, but that's a ludicrous statement.
Blood God Kotal Kahn has godlike fast low pokes and is still said to be trash when being rushed down.
No. It would make Summoner way too easy to block, making the whole point of Summoner pointless.
I honestly don't know what they could do with Summoner, it'd be hard to balance because if his offence is too weak, he'll be too easy to rushdown and his excelling area is average, making him an average character.
Maybe add more cooldown to the bat or something, letting you go for a mixup into trance, but then when you land a second trance after a bat reset you have to end the combo which allows you to zone afterwards, but not keep looping impossible to blockables.
I don't main Summoner, so I'm not the right person to ask.
it's exactly because there are a lot of hard to blackables that I suggested adding some frames to the oh/low protection, they are just a pain. and summoner would still keep the vortex by doing (overhead: b2xxRuneb bBat, low->overhead: dBat b2xxTrance, low->low: dBat b324).As far as OH/Low protection goes... it's been 5 months, if NRS haven't bitten on that by now (and the multiple other hard blocks in the game) then it's safe to say that the way it currently works is what they envisioned in the first place lol.
his hard to bloackables are stupid, I agree with you 100%, but everything else is fine man.I appreciate your opinion , I was just giving my own. What is your opinion on him as an offensive character ? The unblockable loops , rediculous damage output , basically the 1 hit you lose nonsense?
i mean what is a sorcerer. what is a warlock.I appreciate your opinion , I was just giving my own. What is your opinion on him as an offensive character ? The unblockable loops , rediculous damage output , basically the 1 hit you lose nonsense?
Its a lot less broken is what it is lmaoi mean what is a sorcerer. what is a warlock.
his hard to block stuff is finehis hard to bloackables are stupid, I agree with you 100%, but everything else is fine man.
EDIT: also the 6f poke is really bad besides the startup, it's just made to get out of block infinites and he really needs it.
such things shouldn't exist imo. but to be honest I think that every single low->oh or oh->low strong in the game should be removed so perhaps it's just me. fuck sonya man!his hard to block stuff is fine