I'm back to messing with Sonya more and focusing on Special Forces like before, but trying to go for a more footsie based build/style with her for this variant. Struggling to find a co-main at the moment unfortunately. Cage, Sonya, Kitana or Tanya hmm...
Incorporating back 3,3 up 4 since it has no gap and isn't crazy negative. It has the added perk of leading to juggles in the corner, which is sick. I'm also generally looking at all of her other normals like 1,2,1, which is listed as plus on block and other points of the string are neutral making it the perfect string to use for tick throws and other mix ups.
Looking forward to looking deeper to help set up a more neutral focused Sonya when I have more time.
One thing I'm getting away with online ALOT is f2b1.
Correct me if I'm wrong, but this is punishable af. Yet for some reason no one even TRIES to punish it. I haven't a clue what's going on. I'm probably building bad habits because I throw it out more than I should now.
Also online I sometimes b13 xx Grenade Reload..... uuuugggghhh online is teaching me sooooo many things I should never do
The only people who can really punish it is Cassie with getaway flip and Reptile with ex slide that I'm aware of anyway, maybe some other exceptions exist, but nothing too crazy. It's minus six on block so most characters just get their turn to swing really. It's not, negative as fuck by any stretch. It got made safer in and earlier patch cause it was like minus nine lol.
If you mix in forward 2 alone with forward 2 back 1 you can throw them off and prevent them from getting you as well. It's a decent footsie normal/string still as is.
I don't play demolition, but the frames for grenades to get loaded and all set are so long that I don't even know how that would be legit unless the lag is so bad that it's borderline unplayable lol. You know what's legit, focus on that and you're golden.