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Video/Tutorial - Grandmaster Sub-Zero's Ice Clone doesn't work properly

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Hey Tom, that's why I asked you who you thought was good or bad against Sub-Zero, my experience could be different from yours. That logic can be applied to anyone playing, including you. Which is why I wanted your opinion.
SZ loses to:
KL, Kenshi, KJ, Tanya, Quan Chi, Raiden, D'vorah. That I know for a fact. Characters I feel also beat him but I will only list as possibles for right now are Scorpion, Erron Black, and Ermac (although i am very unsure on Ermac as this may only be 5/5).

Out of the 7 matches he for sure loses, he loses 4 of them 3-7.
 

BloodyNights

"My kunai will find it's mark."
SZ loses to:
KL, Kenshi, KJ, Tanya, Quan Chi, Raiden, D'vorah. That I know for a fact. Characters I feel also beat him but I will only list as possibles for right now are Scorpion, Erron Black, and Ermac (although i am very unsure on Ermac as this may only be 5/5).

Out of the 7 matches he for sure loses, he loses 4 of them 3-7.
Out of that list of KL, Kenshi, KJ, Quan Chi, D'vorah, I'll certainly agree, I believe Sub-Zero loses. Raiden I'm iffy about, I feel that if he does lose to him, it's by a small margin. I feel he is even against Scorpion, Unsure on Erron Black, and I feel he is pretty even with Error Macro.

So who do you think Sub-Zero beats, since we are almost completely eye to eye on who beats him.
 

Belial

Noob
So if this gets patched how will anyone hit sub on block while clone is out? From the video it seems that hitbox of atacks don't get frozen and it's totally OK otherwise why is it OK not to freeze KJ staff but freeze erron hand?
 

Braindead

I want Kronika to step on my face
So if this gets patched how will anyone hit sub on block while clone is out? From the video it seems that hitbox of atacks don't get frozen and it's totally OK otherwise why is it OK not to freeze KJ staff but freeze erron hand?
Teleports, disjointed hitbox moves, ground zoning, jumping over clone...
 

1man3letters

Alpha Tarkatan - Moderator
Moderator
SZ loses to:
KL, Kenshi, KJ, Tanya, Quan Chi, Raiden, D'vorah. That I know for a fact. Characters I feel also beat him but I will only list as possibles for right now are Scorpion, Erron Black, and Ermac (although i am very unsure on Ermac as this may only be 5/5).

Out of the 7 matches he for sure loses, he loses 4 of them 3-7.
ive heard it batted around that ferra/torr beats sub aswell, hhave i been sold a bill of goods? (dont use either char, just asking outta interest)
 

BloodyNights

"My kunai will find it's mark."
ive heard it batted around that ferra/torr beats sub aswell, hhave i been sold a bill of goods? (dont use either char, just asking outta interest)
In my opinion Ferra/Torr doesn't really win, but he can go through ice clones with Ferra tosses, that might have hurt the sit back and wait Sub-Zero's but in the long run no. They are more than likely even.
 

Belial

Noob
I like how people discuss matchups w/o even stating variations.

Maybe nrs should just make clone into what it was in mk9. And also remove toss and explosion.
 
Out of that list of KL, Kenshi, KJ, Quan Chi, D'vorah, I'll certainly agree, I believe Sub-Zero loses. Raiden I'm iffy about, I feel that if he does lose to him, it's by a small margin. I feel he is even against Scorpion, Unsure on Erron Black, and I feel he is pretty even with Error Macro.

So who do you think Sub-Zero beats, since we are almost completely eye to eye on who beats him.
Only characters I'd have in the "he for sure beats" column are Reptile and Kitana.
 

BloodyNights

"My kunai will find it's mark."
I like how people discuss matchups w/o even stating variations.

Maybe nrs should just make clone into what it was in mk9. And also remove toss and explosion.
No need to state variations, just look at the variation that's most effective against Sub-Zero and use that as the basis. If you don't know which is the most effective then you shouldn't be discussing it. lol
 

BloodyNights

"My kunai will find it's mark."
Only characters I'd have in the "he for sure beats" column are Reptile and Kitana.
I feel like he beats Kitana, Reptile, Jason, Goro, Mileena, Johnny and Sonya. I also feel like he could very well be good against Jax as well as Jacqui despite the lol full auto blasting through clone, mostly due to her t-rex arms.
 
I feel like he beats Kitana, Reptile, Jason, Goro, Mileena, Johnny and Sonya. I also feel like he could very well be good against Jax as well as Jacqui despite the lol full auto blasting through clone, mostly due to her t-rex arms.
And have you ever used SZ vs these characters when played at a high level?
 

BloodyNights

"My kunai will find it's mark."
And have you ever used SZ vs these characters when played at a high level?
I've used it against Reptile, Jason, Mileena, Sonya, and Jax at a fairly high level, I will admit that, Jacqui, and Goro I only have online experience fighting against. And Johnny I only have my experience playing as him against Sub-Zero. I'm a bit biased against Jason and Goro though, as I think they are both truly terrible characters that actually need buffs.
 
I've used it against Reptile, Jason, Mileena, Sonya, and Jax at a fairly high level, I will admit that, Jacqui, and Goro I only have online experience fighting against. And Johnny I only have my experience playing as him against Sub-Zero. I'm a bit biased against Jason and Goro though, as I think they are both truly terrible characters that actually need buffs.
Fact is, you have not played a vast majority of matches at very high levels of play. I doubt you are having sparring sessions vs Jax players like Tyrant and Jupiter. Have you played vs Scar or Death's Sonya? How about a Cage the level of DJT? A Scorpion the level of MIT or even Forever King Jr? etc...

Your opinions on how "dominant" SZ actually is will drastically change.
 

StevoSuprem0

I'm gonna make this skill gap... disappear.
Click on the picture to blow it up and really take a good look at this example.. This should not be happening. There is no reason why Cassie shouldn't be frozen here.
There is though man. Hitbox =/= hurtbox. Disjointed hitboxes are a thing in fighting games, ESPECIALLY NRS games.
The entire crux of this thread comes down to the fact that after you setup a clone in a corner setup and do a b2, IF the block that 50/50, you're being forced to block a followup (or can be punished outright in a few matchups) and corner pressure basically ends. But you're making it sound like you have no other option than to go in with b2, when in reality there is a plethora of mixups that you can perform, and if you worried about them making a good read and poking out as you're closing the gap to perform them, all it takes is some good footwork and a whiff punish to blow them up. I think that's a pretty good and balanced mind game, and I don't think things are as dire as they are being made out to be.
 

RM_NINfan101

Nine Inch Nails fan from Metro Detroit, Michigan
Click on the picture to blow it up and really take a good look at this example.. This should not be happening. There is no reason why Cassie shouldn't be frozen here.
I think I've actually seen this happen on multiple occasions whether it was tournament or offline play. To be honest, NRS in the future should probably have visible hitboxes/hurtboxes for training mode. It's time.

As for the glitch itself, I took notice of it when I was playing against @Subzeeros . I didn't want to tell him at the time because I myself wasn't sure, but some things were... Off about the clone. To be honest, reversal amulet against clone always worked for me and I still try to do that every single time, but I do not understand why some of my normals would touch Sub and not the Klone like before. Well, now we know. I'm pretty sure this will get fixed though, it's not hard to adjust hitboxes/hurtboxes.

As for the whole sentiment of "blah blah my character can't do this against clone and if they can it's only 14% (though in some cases that's clearly not true.)"

You're playing a game where the corner is not your friend, be real. If you need to get out? Get out by any means but be patient. I played GM Sub for awhile, looked up Brady's Guide and was pretty enthused with the character's corner carry into corner control in a game full of 50/50s and mixup/vortex options to scare the hell out of you. However, clone isn't exactly a safeguard. It's not brainless, and I would go as far as to say that it should of never been nerfed anyway. So many players in this topic never even played the character, and here you have a guy who has won tournaments and played his heart out for the scene and explains a pretty obvious bug and people go into a frenzy. I imagine most characters have a reversal that blows up clone on reaction unless F4 xx Clone is done. That's all you really need to be honest, is just a way to get out. You had that before the nerf!

Why the hell should you be able to simply just poke through clone? Negates it's use in the corner tenfold. Makes you use meter on other things you otherwise wouldn't want to.
 

BloodyNights

"My kunai will find it's mark."
Fact is, you have not played a vast majority of matches at very high levels of play. I doubt you are having sparring sessions vs Jax players like Tyrant and Jupiter. have you played vs Scar or Death's Sonya? How about a Cage the level of DJT? A Scorpion the level of MIT or even Forever King Jr? etc...
Unfortunately I do not travel very often due to a disability. Gives me a lot of time to play, not a lot of money to travel. However I have played with the GGA members in MK9 a few times, and went pretty even with them for the most part using Noob Saibot back in the MK9 days, and my sparring partner goes there quite frequently. I may have not have played the very best in their respective field that are known. But I have played thousands upon thousands of games. To say my opinion is invalid is just an arrogant statement. I've taken plenty of games off high level players in multiple games before, it's just a rare opportunity when I get to meet up with them. But feel free to express your opinions on why you think that Sub-Zero doesn't win those match ups. It's all opinions right now anyways.
 

coolwhip

Noob
SZ loses to:
KL, Kenshi, KJ, Tanya, Quan Chi, Raiden, D'vorah. That I know for a fact. Characters I feel also beat him but I will only list as possibles for right now are Scorpion, Erron Black, and Ermac (although i am very unsure on Ermac as this may only be 5/5).

Out of the 7 matches he for sure loses, he loses 4 of them 3-7.
You know Tom, as the top Sub-Zero representative, I feel your opinion should be trusted, and therefore, I want to believe that you know this "for a fact" (though I'm 99.9% sure that's not what "a fact" means)...

With that said:

"Tom Brady Wow.. when I counted, there were 8 characters better than Aquaman
Nov 30, 2013"


So uh...yeah, I'll go ahead and take a "let's wait and see" approach because maybe, just maybe, you're wrong.
 
You know Tom, as the top Sub-Zero representative, I feel your opinion should be trusted, and therefore, I want to believe that you know this "for a fact" (though I'm 99.9% sure that's not what "a fact" means)...

With that said:

"Tom Brady Wow.. when I counted, there were 8 characters better than Aquaman
Nov 30, 2013"


So uh...yeah, I'll go ahead and take a "let's wait and see" approach because maybe, just maybe, you're wrong.
This isnt aquaman.. its SZ.. I didnt understand aquaman but I do understand SZ. Even you in all your eternal Tom Brady haterade have a problem arguing that.

Also. wasnt SZ nerfed before the "lets wait and see" approach was used? So, lets not wait and see before he's nerfed but lets wait and see before he's fixed?
 
Unfortunately I do not travel very often due to a disability. Gives me a lot of time to play, not a lot of money to travel. However I have played with the GGA members in MK9 a few times, and went pretty even with them for the most part using Noob Saibot back in the MK9 days, and my sparring partner goes there quite frequently. I may have not have played the very best in their respective field that are known. But I have played thousands upon thousands of games. To say my opinion is invalid is just an arrogant statement. I've taken plenty of games off high level players in multiple games before, it's just a rare opportunity when I get to meet up with them. But feel free to express your opinions on why you think that Sub-Zero doesn't win those match ups. It's all opinions right now anyways.
And speaking of Mk9 lets not forget how many SZ players told me how it was for most of the games life, until in the end they realized the truth which is that he had more issues then they thought. i am not speaking to you in arrogance, rather from more exp.

What im saying is that your saying the equivalent of an MK9 SZ player saying "SZ does ok against kitana and i've played plenty at high level" and yet say this having never played 16 bit, CD prime, etc...

I play top players online and offline all the time and I watch EVERY SZ player because I am always looking for new ideas. Look at Sonya as an example: Sonya cannot punish ANY string into a clone cancel and yet she is still consistently beating just about every SZ player but 1 at very high level. This shows that even when you can't punish clone cancels and have it worse then most in the corner that SZ still does not dominate. SZ's have also been losing to Sonya once they get to the high levels of play. Happens every week in ESL, happened at Combo Breaker, even Rebello spoke to me about issues with Sonya.

The clone needs to freeze you when you touch it, i cant believe that anyone would actually thing they should be able to hit the lone and not be frozen.
 
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