Very nice, girls. Id have to say, now after beating the game, my favorite 2 tracks are Fighting Fate and Hope Anew.
With that said, FF13 was an awesome game. Even after beating it a few hours ago, theres still plenty more to do. Have fun trying to figure out how to beat the final boss. Took me 2 days to do. Then i said fuck it, made one adjustment to my party and beat it on that first try. Go figure. So yea, good luck trying to figure it out. Ill be here if you need me.
I did find another glitch that i call Para-Canceling. Its with juggles, but also can be used otherwise. Hard to do, but when launching someone the camera is always supposed to lock a certain way (for example: on the staggering hit, it zooms in). If you time your juggle just right, and cancel it at the end with circle, then justframe the paradigm switch, the cpu will instantly jump up and do its juggle (Gauge Canceling) and the game will skip the Paradigm Shift Animations. So you could do each characters 5 hits, then Para-Cancel for at least 10 more if they have enough life for it. Very difficult to set up, but i will be recording it very soon, along with combos in general.
One thing to note about the glitch is they tend to jump up instantly more often when in haste.
Again, youll know you did it right at least when the camera stays frozen in the air with you when you paradigm shift. It wont cut to the animations. Normally when the glitch doesnt happen is yours, or whoevers juggling will just drop down to the ground regardless of what point theyre at in their gauge, and do the Paradigm Shift Animations. But if youre quick enough and cancel your last attack and managed to switch paras fast enough. Voila, you have Para-Canceling. At that point all that will matter is if your partys meter is Gauge Canceled (very difficult to set up.....extremly situational)
While Para-Canceling is not that big of a deal because even after they land they cannot move and you can just OTG launch them, its still very fancy looking to get a possible 30 hit open air combo in there. And if you can end it with Army of One (a long drawn out special attack youll learn later in the game) it would just look epic as hell. But the odds of pulling it off are ridiculously hard, mostly being due by the time you stagger them they wont have that much life left, or, the enemy you fight is so tough to do it on that you cannot properly find the time to set it up.