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Question - Sub-Zero Got the game early, q&a about Subzero moveset etc(no story spoilers)

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I've asked a question about the buttons before, but I want to be more thorough with this one.

Could I get a list of every single action that is button-mappable? Like, every button that's on the controls menu,. LP, HP, LK, HK, Block, etc.

I'm just curious to see how I'm going to map my fight stick for this game.
 

TopTierHarley

Kytinn King
I've asked a question about the buttons before, but I want to be more thorough with this one.

Could I get a list of every single action that is button-mappable? Like, every button that's on the controls menu,. LP, HP, LK, HK, Block, etc.

I'm just curious to see how I'm going to map my fight stick for this game.
That's it, just the 5 buttons
 

Rafiki

Noob
@Qwark28 if you hit with
Not in Gmaster. Cryomancer has F42 1+3 which leaves the opponent within D4 distance at 0 frames.

The problem with Gmaster's F42 ender is that you must finish the combo with slide since 1+3 is instead a side switching throw.
What frame advantage are you left at when you hit just F42 without the ender?
 

Qwark28

Joker waiting room
1,2,3,4 attack buttons plus blk, interactable and throw thats 7.
That's 7.
I've asked a question about the buttons before, but I want to be more thorough with this one.

Could I get a list of every single action that is button-mappable? Like, every button that's on the controls menu,. LP, HP, LK, HK, Block, etc.

I'm just curious to see how I'm going to map my fight stick for this game.
1
2
3
4
Block
Stance Switch
Interact
Throw

IIRC, you can map interact, stance switch and throw into 2 buttons each.
 

M2Dave

Zoning Master
If by low fireball you mean spark, I've posted frame data so far for universal specials and the bone hands variation around page 32.
So does the hell spark always do three fireballs from the ground up? When the opponent is blocking, do the fireballs push back? If not, this move seems very unsafe on paper. Also, I assume there is no full screen version, right?

Also, is the bone flick in the third variation a full screen attack?
 

Rickyraws

This mean you don't like me?
@Qwark28
@TopTierHarley

In unbreakable, you stated the ice aura lasts for about 10 seconds, correct? After the 10 seconds is there a cool down or can you just activate it right away again?

Is there a visual indicator?
 

Qwark28

Joker waiting room
Does his S2 whiff on crouching chars and how fast is it?
Search in the thread for his frame data, I've already posted this.
So does the hell spark always do three fireballs from the ground up? When the opponent is blocking, do the fireballs push back? If not, this move seems very unsafe on paper. Also, I assume there is no full screen version, right?

Also, is the bone flick in the third variation a full screen attack?
If you MB any of the 3 pillars the rest don't come out, e.g you MB to juggle an opponent on the second pillar, the third will never come.

The frame data I posted is weird, I don't know how it calculates how - you are. NRS tends to have projectile frame data adv/disadv based on point blank distance.

I'll check.
 
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