Desperdicio
Tell me, do you bleed?
Basically, you can go, eat a pizza, come back, and punish with whatever your heart desires. Not much different from MK9, though.Even her ex 30- lmao
Basically, you can go, eat a pizza, come back, and punish with whatever your heart desires. Not much different from MK9, though.Even her ex 30- lmao
Or MK2, UMK3, Deception, etc.Basically, you can go, eat a pizza, come back, and punish with whatever your heart desires. Not much different from MK9, though.
Safe armored launcher that requires specific blocking and goes half screen, what could possibly go wrong.because i never played mk9, so i wouldn't know, the roll imo shouldn't be.
Here:Any idea how run-canceling affects cancel advantage? As in, how much cancel advantage a string needs in order to cancel into a +frame run?
No cancelling normals into run as far as I understand, so no NDC pressure for everyone.U can only cancel dash
is there frame data in the game? That was just pretty descriptive. That would be cool!Start up 21 block adv 6- cancel 28 recovery 26 hit adv 4
Don't roll on block.WTF!
U can cancel to block yes but u have to block down just dash r2 downCan you run cancel into block? Like if you press r2 twice?
Also can you run cancel a dash in the middle of the animation? or does run come out at the end of the dash?
U can actually i found out if u press down u can cancel to block watch the video i postedSafe armored launcher that requires specific blocking and goes half screen, what could possibly go wrong.
Here:
No cancelling normals into run as far as I understand, so no NDC pressure for everyone.
Yes every move has the frane data's like injusticeis there frame data in the game? That was just pretty descriptive. That would be cool!
Awesome.You can enter practice mode while waiting for ur turn in king of the hill
Yeah u can leave and check if its ur turn or not yet then go to practice againAwesome.
2x Awesome.Yeah u can leave and check if its ur turn or not yet then go to practice again
Obviously, I want her to be op, batgirl levelSo you want her roll to be safe? Lol
This can only be answered after the day one patch. As I have already stated the current in game frame data does not match the actual animations. What is listed will be inaccurate so at best all we can do is guess right now... unless someone wants to pull a somberness and count the frames....Any idea how run-canceling affects cancel advantage? As in, how much cancel advantage a string needs in order to cancel into a +frame run?
Does anybody know how Somberness counted the frames? What do you need for that?This can only be answered after the day one patch. As I have already stated the current in game frame data does not match the actual animations. What is listed will be inaccurate so at best all we can do is guess right now... unless someone wants to pull a somberness and count the frames....
From what I understand, you can't cancel dashes in MKX, just like Injustice.Hey guys i got the game yesterday and i was trying some stuffs u can actually dash cancel just like mk9 if u press r2 then a button kabal players might find this very easy cause its like nmd cancel anyways if someone want to know anything about a character's frame or anything ask me here i can tell u
He used capture software and replayed the video 1 frame at a time.Does anybody know how Somberness counted the frames? What do you need for that?
niceYes every move has the frane data's like injustice
Frame data for johnny cages f3 ( if thats what it is in this game ) and for his overhead pleaseHey guys i got the game yesterday and i was trying some stuffs u can actually dash cancel just like mk9 if u press r2 then a button kabal players might find this very easy cause its like nmd cancel anyways if someone want to know anything about a character's frame or anything ask me here i can tell u
Yes u can't but u can use run cancel as a dash cancel like u can do it 3 times it helps against zoners or juggleFrom what I understand, you can't cancel dashes in MKX, just like Injustice.
I think you mean cancelling runs.
Can you check Goro's Jump Stomp startup and advantage on hit? And Punchwalk's startup and advantage on block too, if you can.For the people who asked about frame data stuff i'll be in my home about an hour