C88 Zombieekiler
Up and coming sub zero
Flash cyborg being 7 3
Flash ds being 7 3
Flash beating batman
Flash ds being 7 3
Flash beating batman
Also when stages are accounted for as well........ @kevkopdxZatanna GL is 7-3 IMO and zatanna bane is 6-4
GL's mobility is far worse than bane. She kind of does shut down one of his main tools air rocket. She can trade with him full screen all day. It does become even in footsies range. But she does have teleport and he has to make a read and do straight rocket
Remember, this is the guy who thinks Jax´s projectile wasn´t good.My God, how could you be so foolish this late in the game? Apologize.
I respectfully disagree, you sir, are selling a bill to the people.I think arrow can get in fairly easily with ice arrows.
The thing is even if he does get in trait pushes him right out. I haven't played the match in months but I used to play REO all the time. I also played against Jupiter. It's hard for me to remember every detail that went down when trying to get in but I remember the match being very tough. IMO the teleport isn't even needed for MMH in the match up. He's got so many tools to win that match taking a risk with the teleport doesn't really make sense. He does more damage than arrow, wins practically everywhere on the screen if arrow isn't directly on top of him and builds meter like a champ. If arrow does get in trait and pushblock can turn it around pretty easily.I think arrow can get in fairly easily with ice arrows. He can load them for free on blocked pillar then mmh kinda has to block to let him in. He definitely wants to get him to the corner to maximize damage which isn't too hard since mmh wants to keep away anyway. Overhead tele is pretty hard to get in this mu cause of up arrows. But you shouldn't be using that too much anyway. I definitely don't see it being 8-2.
They talk big until they're stuck as Player 2.Superman bodying all armor characters for free was a huge bill that TYM sold the absolute shit out of.
"Just trait, brah. 7-3 Supes. GGs."
Fuck outta here.
I acknowledge and respect your disagreement good sir and look forward to reading your rebuttalI respectfully disagree, you sir, are selling a bill to the people.
What's all this player 2 talk?They talk big until they're stuck as Player 2.
Then they still talk big but its mostly "ARRRRRRRRRRHHHHHHHHHHHHGGGGGHHHHHHHHHH" *Back breaking sounds*
Superman as player 2 has a glitch where the last hit will whiff on Bane and some other characters...getting full combo punished in the process.What's all this player 2 talk?
If Orbs are being used properly then he shouldn't have anywhere to savage blast too, unless he likes savage blasting back into orbs.I acknowledge and respect your disagreement good sir and look forward to reading your rebuttal
@Scoot Magee some good points there man. Trait is a problem for arrow. I find savage blasts are a good way to maneuver a bit. The arrow I play uses them to bait something and whiff punish. The slide move is good too when used properly. I'd say his biggest challenge definitely lies in getting in though
Of f23?Superman as player 2 has a glitch where the last hit will whiff on Bane and some other characters...getting full combo punished in the process.
Easy 7-3 for Bane. It makes THAT much of a difference.
And if savage blasts are used correctly you won't be eitherIf Orbs are being used properly then he shouldn't have anywhere to savage blast too, unless he likes savage blasting back into orbs.
EX Flying PunchOf f23?
That matchup is terrible. You outfootsie him, out zone him, can wakeup out of his pressure, out damage him. This has got to be 7-3 or worse.And if savage blasts are used correctly you won't be either
That's worse than 7-3. Guaranteed.That matchup is terrible. You outfootsie him, out zone him, can wakeup out of his pressure, out damage him. This has got to be 7-3 or worse.
Wut....savage blast only goes one way. Orbs can cover where he's going lolAnd if savage blasts are used correctly you won't be either
Well yeah what I was saying was don't do it into an orb lolWut....savage blast only goes one way. Orbs can cover where he's going lol
I'm confused then lolWell yeah what I was saying was don't do it into an orb lol
I guess I've seen it used to kind of maintain a lifelead. Or fake out when they're trying to come in. Mmh activates trait when he gets close, he SB out of range or into an ice arrow etcI'm confused then lol
Nah bro, def 10-0Zatanna vs GL is i would say is 9-1 for sure.
Throw out an Orb when you activate trait, Ice arrow should be a non issue for you, It's slow as hell.I guess I've seen it used to kind of maintain a lifelead. Or fake out when they're trying to come in. Mmh activates trait when he gets close, he SB out of range or into an ice arrow etc