RiBBz22
TYM's Confirmed Prophet/Time-Traveler
@SonicFox5000 what was the cross up stuff you were doing with Bab's DP? Some people were telling me about it but I didn't get a chance to see it.
After bola, whiff a normal, dash up and df2.@SonicFox5000 what was the cross up stuff you were doing with Bab's DP? Some people were telling me about it but I didn't get a chance to see it.
Dive kick doesn't cross up in the corner though, if you do it early after one you just whiff it on the other side I am almost positive. Thanks for the info on the bola though I didn't know that.After bola, whiff a normal, dash up and df2.
He also did this dive kick stuff with db33 in the corner against Brady.
@SonicFox5000 tech dump please?
No the divekick crossed up. I can choose to make it crossup or motDive kick doesn't cross up in the corner though, if you do it early after one you just whiff it on the other side I am almost positive. Thanks for the info on the bola though I didn't know that.
Do you just dash toward and do it to make it cross up after you get one to hit?No the divekick crossed up. I can choose to make it crossup or mot
Nope just do itDo you just dash toward and do it to make it cross up after you get one to hit?
Haha, yeah I saw one match where he does it like every single opportunity lol. Too funny.blocked b1,2 into df2
#NoRespect
Please please please release it ._. Argh, I'm so hype lol and just wanna hit training mode lol.I have the most broken tech in the entire game with BG. Only those at off stream tourny saw it. I will reveal when I hit it consistently
Yeah I was messing with it last night, I don't get it to come out every time yet...but I do get it quite a bit now by whiffing standing 2 dash in close and cancel the forward dash into df2 while the bola animation is ending. I honestly wasn't even thinking about holding down to cover that option because I was just focused on doing it. Yeah I probably won't use it now, but it is swag as all hell.Please please please release it ._. Argh, I'm so hype lol and just wanna hit training mode lol.
Also, been messing with that cross up df2 setup and although it hits the other side, it is a mid so can still be blocked by holding down . It's not really an extra mixup (still only have to guess to block low or overhead) but still super cool nonetheless lol. =D
It also doesn't work against small hitbox characters (Zatanna, KF, BG, CW) as consistently as with larger ones.Yeah I was messing with it last night, I don't get it to come out every time yet...but I do get it quite a bit now by whiffing standing 2 dash in close and cancel the forward dash into df2 while the bola animation is ending. I honestly wasn't even thinking about holding down to cover that option because I was just focused on doing it. Yeah I probably won't use it now, but it is swag as all hell.
OK, I was using BG as the dummy so I will mess with it the other way just for the luls I guess.It also doesn't work against small hitbox characters (Zatanna, KF, BG, CW) as consistently as with larger ones.
111 is just better. You take away their option to wakeup and you dont waste meter to do it. Not to mention several wakeups beat out MB b/f3. This isn't really the same situation as KF's hard knockdown mixup after u3, because BG already h a proper meterless vortex and this doesn't provide any new options (although you can dash o twice nj and I think j2 hits crossup)Hey guys started playing Batgirl recently and have been labbing with her recently. Has anyone tried ending the vortex with 12b2 instead of 111? I found out after a 12b2 midscreen you can dash up twice and then either go for a cross up df2, b2 if you think they are going to block down to block the df2, or mb b3 of f3 if you think they are going to wakeup. What's your guy's take on this? Interesting or am I slow as fuck lol.
Maybe every once in a while but why wouldnt you just take the standing reset and not give the opportunity to wake up? Another thing I recently started doing is I go for full combo more often instead of vortex now and I noticed I do way better. Plus most of her combos take you to the corner which is what I likeHey guys started playing Batgirl recently and have been labbing with her recently. Has anyone tried ending the vortex with 12b2 instead of 111? I found out after a 12b2 midscreen you can dash up twice and then either go for a cross up df2, b2 if you think they are going to block down to block the df2, or mb b3 of f3 if you think they are going to wakeup. What's your guy's take on this? Interesting or am I slow as fuck lol.
Don't over complicate things IMO. Just use 111 or b2d3 for the advantage. Sometimes I will use the 12b2 and 12b3 strings for cross up stuff but mostly off some interactable/corner setups or against AquamanHey guys started playing Batgirl recently and have been labbing with her recently. Has anyone tried ending the vortex with 12b2 instead of 111? I found out after a 12b2 midscreen you can dash up twice and then either go for a cross up df2, b2 if you think they are going to block down to block the df2, or mb b3 of f3 if you think they are going to wakeup. What's your guy's take on this? Interesting or am I slow as fuck lol.
Ambiguous crossup ji2's after it. It's the one I use all the time. 1% less damage but 8 more frames of hit advantageQuick question guys, whats the point in ending with b2d3 over 111? doesn't it net less overall damage albeit slightly?
It's not ambiguous. It always hits front on and can be pushblocked (= free out of vortex). Also, j2, b1 and j2, b2 are not frame traps. They can be poked out of. People just aren't accustmed to doing it yet.Ambiguous crossup ji2's after it. It's the one I use all the time. 1% less damage but 8 more frames of hit advantage