You can't have Shazam as 6-4 just because he's considered a low tier character, yo.
What's your explanation?
Wonder Woman's only invincible wakeup is lasso spin, which is single hit-- blown up by armor.
If people don't wakeup against Shazam's hard knockdowns, they're blown up by a guranteed Herculean Might, if timed properly.
Hard Knockdowns are accessed off of Atlas Torpedo meterburn, which Shazam also does for almost free on WonderWoman, who doesn't effectively punish it at closer ranges. Shazam can use Torpedo against her from outside of her B112 range, and myabe just outside of her Back 2 range, and still come out safe on the other side?
Also, Shazam's backdash is GODlike. (Fittingly.)
After blocking B112, I think Shazam can backdash all the way out of her back 2's range, and her back+3 is too slow to punish Shaazam backdashes.
Shazam's OTG interactable combos, if available, also outdamage Wonder Woman's, as long as Shazam has 1-2 bars.
Shazam will lose clashes and metergame, but how does WonderWoman open him up outside of corner OTGS?
3, 3 low string with mixups with B2 don't work on him.