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No Injustice/MvC3 tourney at NLBC due to low entrants - first time ever

BS3OOO

Noob
LBSH, there will always be a gripe with Injustice. "If they listened to me and adjusted the walk speed it would be better." I'm pretty sure there would be another complaint made about the gameplay. Lack of anti-airs, faster dash-ins, lack of ice clones....eventually it'll lead to "it's just not MK maaan." I'm very passionate about MK as well, but I understand Injustice shouldn't try to mimic everything from the previous game. If you guys can rally the troops, MK9 doesn't have to die. Both games could be played.
 

CD jr

Noob
Lol good movement should be a staple for any good fighting game. Yes some characters will end up having bad movement(makoto sf4, tager BB, heihachi sfxt, iron man umvc3 etc) but in injustice almost 100% of the cast movement is ass. Yes there will ALWAYS be things to complain about in EVERY fighting game but things that are a staple for fighters injustice is missing and it's NOT only walk speed. Few months ago and still now everyone gives me shit for "complaining" yet everyone else complains about the same shit I was complaining about when the game dropped but w.e. Hey how about someone makes a thread asking NRS to do one more patch but this time ONLY fix general gameplay problems and don't touch no characters(except flash he needs 2-3 buffs) and let's see how much support it gets. I'm serious someone start that thread right now.
 

jackempty0

Born on a Monday
What attitude? I'm just asking when's mk10? Me and Sabin spoke about what needed to be fixed in this patch so the game can stay alive and things that needed to be fixed stayed the same. I told art I was still gonna play but I'm 100% this was gonna happened and it did. Do I want the game to stay alive? Well currently idc if it does or not but if NRS fix what really needs to be fixed then yeah but we all know that's not gonna happened. So again when's mk10?
did you ever stop to think that maybe its not broken and its just not the same thing as street fighter
 

Jimmypotato

Mid Tier
Lol good movement should be a staple for any good fighting game. Yes some characters will end up having bad movement(makoto sf4, tager BB, heihachi sfxt, iron man umvc3 etc) but in injustice almost 100% of the cast movement is ass. Yes there will ALWAYS be things to complain about in EVERY fighting game but things that are a staple for fighters injustice is missing and it's NOT only walk speed. Few months ago and still now everyone gives me shit for "complaining" yet everyone else complains about the same shit I was complaining about when the game dropped but w.e. Hey how about someone makes a thread asking NRS to do one more patch but this time ONLY fix general gameplay problems and don't touch no characters(except flash he needs 2-3 buffs) and let's see how much support it gets. I'm serious someone start that thread right now.
This is just another question and I know somethings testers can't talk about certain stuff, but I am curious. Were walk speeds brought to NRS's attention during testing or when anyone had a chance to play early builds at trade shows?

I remember this being my first concern when seeing early builds, but everyone just said, well thats an Alpha build, things will change.

I mean there is no way NRS doesn't know about the community wanting faster walk speeds, I'm just curious if they have given reasons for why it is the way it is, or if they just want it this way.

With a game that is projectile heavy, not being able to move in properly and safely without dashing is stupid.
 

Juggs

Lose without excuses
Lead Moderator
Premium Supporter
I don't understand, if all entrants were low, and Marvel also didn't have a tournament, why is Injustice being targeted? Is this just a wake up call type of thing? Even though I haven't played Injustice in months, I still haven't seen it dying out. In fact, people have been really hype for the patch.
 

Sabin

Elder God
I don't understand, if all entrants were low, and Marvel also didn't have a tournament, why is Injustice being targeted? Is this just a wake up call type of thing? Even though I haven't played Injustice in months, I still haven't seen it dying out. In fact, people have been really hype for the patch.

Wakeup call kinda thing, but I'm also alarmed that it happened and trying to bring more attention to it so it can hopefully be fixed in the coming weeks
 
I had like 2 paragraphs written up about why MK9 is shit compared to Injustice, but i can sum it up as too easy to gain meter, d1 anti-airs, freddy kruger, input bug, walk speed was good but characters animations were stiff as fuck, most importantly they over nerfed sub-zero!

I hope NRS does fix the walk speed so then when people still lose they can come up with something else to complain about.
 

Jimmypotato

Mid Tier
I had like 2 paragraphs written up about why MK9 is shit compared to Injustice, but i can sum it up as too easy to gain meter, d1 anti-airs, freddy kruger, input bug, walk speed was good but characters animations were stiff as fuck, most importantly they over nerfed sub-zero!

I hope NRS does fix the walk speed so then when people still lose they can come up with something else to complain about.
The funny thing is, the walk speeds weren't all that great, the Dash blocking made the game feel faster. The walk speeds were def faster then Injustice though.
 

Qwark28

Joker waiting room
What is bad about injustice is simply the way the game was designed with a "block projectile and dash in once or twice, pause." mindset as well as the fact footsies are played in a range where players cant dash in without being forced to block a blockstring on reaction to the dash, this range relies on walkspeed and normals and most varying ranges of footsies have one character being ridiculously dominant e.g GL/BA/SM/WW
 
I hope NRS takes note. Players have been very vocal about stiff movement, terrible walk speed, and over patching for their last 2 games. Whenever they do decide to make MK10 i hope they keep it in mind, or its dead in a year or 2 just like MK9 and Injustice.
 
When MK10 (SF4) comes out, you're gonna have players talking about how MK9 (SF3) was a game that required real skill and how all the MK10 players are scrubs that would never have cut it when a everybody played a real fighting game.

This has been the story of fighting games since forever. Not going to change.

Play the game that you love and try your best to do right by its scene. This boohoo, the game I love is dead and the current game sucks is some weak ass shit.
 

Jimmypotato

Mid Tier
What is bad about injustice is simply the way the game was designed with a "block projectile and dash in once or twice, pause." mindset as well as the fact footsies are played in a range where players cant dash in without being forced to block a blockstring on reaction to the dash, this range relies on walkspeed and normals and most varying ranges of footsies have one character being ridiculously dominant e.g GL/BA/SM/WW
Some projectiles have like no recovery, so dashing in gets your face smashed.
 

NightwingDayZero

Truth, justice and the American way.
When MK10 (SF4) comes out, you're gonna have players talking about how MK9 (SF3) was a game that required real skill and how all the MK10 players are scrubs that would never have cut it when a everybody played a real fighting game.

This has been the story of fighting games since forever. Not going to change.

Play the game that you love and try your best to do right by its scene. This boohoo, the game I love is dead and the current game sucks is some weak ass shit.
Preach brother.
 

Jimmypotato

Mid Tier
Which projectiles? Only GAs low arrow comes to mind and that is still of no consequence if you're careful enough.
Straight Lazer, Cyborg, Zod, Harley, Ares, Bats,

just off the top of my head, it promotes jumping in a game with no AA's (not great AA's)