ii 2shay ii
Noob
I'm ready for anything, I was just curious why people get so upset for people pointing out stuff early on.If you want to be heard on anything opinion oriented, be ready for backlash from those that disagree.
I'm ready for anything, I was just curious why people get so upset for people pointing out stuff early on.If you want to be heard on anything opinion oriented, be ready for backlash from those that disagree.
DeadShot - knee is -24 that's free push meterburned its -3 your turn to pressure breh. If delayed can be dashed in between mid/overhead and whiff punish... lab it yourself...he was very bad at the beginning. and honestly its not that bad at all. i get in just fine and i play arguable one of the characters that gets zoned out the worst..
But its bull these extremely strong zoning characters have plus on block wakes and safe 50/50s when some of us don't even have a fucking wake up..
How can you not see this
Depends. I don't know how many frames of startup Deadshot's D1 has (let's assume 7), but if I have a character with a 10-frame mid or slower Deadshot could still trade with a D1. Or he could just backdash instead.DeadShot - knee is -24 that's free push meterburned its -3 your turn to pressure breh
her teleport is meterlessI wouldn't listen to much of what people say here. I saw someone 2 days ago say that Supergirl's teleport should be meterless. There's a whooooooooooooooooole bunch of idiots here.
Deadshots d1 = 8F so it becomes 11 FDepends. I don't know how many frames of startup Deadshot's D1 has (let's assume 7), but if I have a character with a 10-frame mid or slower Deadshot could still trade with a D1. Or he could just backdash instead.
In a fighting game's early lifespan, zoning is almost always more powerful than rush down as mastering hit-confirms, max damaging combos, and anti-wake up attack set ups takes time. For example, when Street Fighter V was released, many players, including me, thought Dhalsim was a top tier character in season one. He ended up being low mid tier. I am not suggesting the same will happen to Deadshot, but the community deserves an opportunity to explore anti-zoning strategies before NRS decides to add 15 recovery frames to the wrist shot as they did to Deathstroke's low gunshots.he was very bad at the beginning. and honestly its not that bad at all. i get in just fine and i play arguable one of the characters that gets zoned out the worst..
But its bull these extremely strong zoning characters have plus on block wakes and safe 50/50s when some of us don't even have a fucking wake up..
How can you not see this
So you just quoted only examples of changes you didn't like, while ignoring the numerous changes that either improved characters for the better or literally saved the competitive community from rampant brokenness...Examples .. of nerfs
Csz : B13xxice ball nerf
Jax : overhead dash punch gets raped n never fixed
Ferra torr : oct 4th patch look it up
Deathstroke in very first patch i1 has
Kotal : b1 turned high... damage totem nerf... armor removed etc
Johnny cage : every variation
Examples .. buffs
Kitana went from bottom to top 3 in one patch ... TWICE
Mileena went to the best character in the game arguably after her buffs
Kano commando dumb af
Sektor got buffed
Jason got a 6f -2 d1 with armor breaking setups in one patch made him dumb and etc
These example show why patches are (soap bar in my mouth) for this community... I main DeadShot n Doctor Fate ill say Fate is perfectly fine maybetweak his heal to be on him when summoned but other than that he's balanced n fair. DeadShot maybe add on 5-8F of recovery to his WC, and make his low rifle do 2% -5% less chip damage when meterburned maybe even make his WC have 3F added on startup and he'll be fine. But history SHOWS nrs BUTCHERS characters people CRY AND BITCH about after 1 Day of playing NOBODY labs that mu smh I'm beating Deadshots with Dr Fate n BB for Christ sakes. It's not the character by himself it's the person who's IN CONTROL of the character yall lose to, zoning is a art unlike rushdown 50/50 people to death which yall liked. Now that people can zone y'all got pitch forks n torches on day 1... smh that's why this community has all these tym threads saying a character is trash because the mindset of the community as a WHOLE is "if it ain't broke right away I won't use it" or "if it broke nerf instead of labbing it" that why csz got nerfed hella hard in 4 days @REO made a whole VIDEO explaining how to deal with it and y'all still BITCHED like damn.
ty for pointing out i left out the word overhead.her teleport is meterless
These aren't changes "I liked/disliked" these are changes the community disliked as a whole. And this points out the reason but nrs butchers balanced characters mkx kept becoming more n more trash as game went on. I2 nobody really played after first year so how were the games saved? Only reason mk lasted 2 was because of pot bonuses and the splurge of sponsorships for i2...So you just quoted only examples of changes you didn't like, while ignoring the numerous changes that either improved characters for the better or literally saved the competitive community from rampant brokenness...
You can't just quote your greatest hits list and say "Patches are bad mmmkay". Patching literally saved the first Injustice from itself pre-October. It also made MKX an ultimately better game.
I didn't say anything about him getting zoned outreptile gets zoned out the worst? He has an excellent tool for getting in with force ball, he has pounce for more mobility, and he has a full screen, armored, 6f slide that can punish pretty much every projectile on REACTION and all of them on read, often without chinking the armor because of low profile. Reptile does not get zoned out lol
gotcha i misreadI didn't say anything about him getting zoned out
ITS A SUPER HERO VIDEO FIGHTING GAME!SAFE 50/50s, POWERFUL ZONING, AND SAFE WAKEUPS ARE FAIR AND BALANCED. LORD PAULO DID NOTHING WRONG.
Lol no, you are voicing your individual opinion here. Most people agree that MKX got better over time. The changes to reduce easy armored launchers and cheap plus frames into setplay etc. went a long way towards helping the meta.These aren't changes "I liked/disliked" these are changes the community disliked as a whole. And this points out the reason but nrs butchers balanced characters mkx kept becoming more n more trash as game went on. I2 nobody really played after first year so how were the games saved? Only reason mk lasted 2 was because of pot bonuses and the splurge of sponsorships for i2...
So who did you mean to say that wag getting zoned out? Because sure as hell Reptile was never like that, and he was never bad at MKX, he only got better overall, and now he's extremely strong. And not only he doesn't get zoned out, he can zone very well himself.I didn't say anything about him getting zoned out
Why is deadshot also a mix monster up close? He's not just a zoner. He's a MKX character + a zoner. I'm not a fan of early patches but can we please stop with acting like people just hate deadshot because he zones?In a fighting game's early lifespan, zoning is almost always more powerful than rush down as mastering hit-confirms, max damaging combos, and anti-wake up attack set ups takes time. For example, when Street Fighter V was released, many players, including me, thought Dhalsim was a top tier character in season one. He ended up being low mid tier. I am not suggesting the same will happen to Deadshot, but the community deserves an opportunity to explore anti-zoning strategies before NRS decides to add 15 recovery frames to the wrist shot as they did to Deathstroke's low gunshots.
Besides, you are a hypocrite whose concern is anything but the game's balance. When you used Martian Manhunter in Injustice 1, you could not careless about the game's balance. Now that you use a character you perceive to be "bottom 5", you whine on these forums on a daily basis, demanding that Scarecrow be buffed and Deadshot be normalized.
Ok buddy I don't want type in this thread anymore pce you got it I'm the only one who feels that way about mkx. Most definitely pce I'm outLol no, you are voicing your individual opinion here. Most people agree that MKX got better over time. The changes to reduce easy armored launchers and cheap plus frames into setplay etc. went a long way towards helping the meta.
I don't see anybody complaining about buffed Jason players taking over tournaments. You just kind of wrote what you were upset about and passed it off as community opinion.
Character that needs to be "nerfed" surprised you ain't picked him up over one string n trait superman.Why is deadshot also a mix monster up close? He's not just a zoner. He's a MKX character + a zoner. I'm not a fan of early patches but can we please stop with acting like people just hate deadshot because he zones?
Even if his f23 turned non special cancelable, even if f2 became a mid, I'm sure people would still complain.Why is deadshot also a mix monster up close? He's not just a zoner. He's a MKX character + a zoner. I'm not a fan of early patches but can we please stop with acting like people just hate deadshot because he zones?
...because NRS listens.I'm ready for anything, I was just curious why people get so upset for people pointing out stuff early on.
Yea but the people who watch esl hate it and to be honest it was boring watch both people shooting projectiles full screen all day.ITS A SUPER HERO VIDEO FIGHTING GAME!
ITS SUPPOSED TO BE OVER THE TOP!
CAPCOM DOES IT WITH MARVEL VS SERIES AND PEOPLE LOVE IT.
THIS GAME HAS MECHANICS TO DEFEND FROM EVERYTHING!
PUSHBLOCK FOR HEAVY PRESSURE, BACKDASHES, AIR SCAPES FOR LONG DAMAGING COMBOS, YOU CAN EVEN REFILL SOME OF YOUR LIFE BARS IF YOU MANAGE YOUR METER WELL, B3/F3 UNIVERSAL ARMOR, METERLES INVINCIBLE WAKE UP ATTACKS ETC ETC.
MB ROLLS, TPS, AIR DASHES, DOUBLE JUMPS, FLYING, INTERACTABLES, GOOD WAKE SPEED & A WHOLE BUNCH OF ANTI-ZONING TOOLS TO DEAL WITH IT, EVEN MOST PROJECTILES ARE HIGHS UNLIKE MOST 2D FIGHTERS WHICH MOST PROJECTILES ARE MIDS!
same with marvel, deal with it. stream monsters don't matter.Yea but the people who watch esl hate it and to be honest it was boring watch both people shooting projectiles full screen all day.
Because if we fix it by just playing the game more there's no risk of something else getting fucked.
I2 in no way resembles Marvel competively.same with marvel, deal with it. stream monsters don't matter.
This couldn't be further from the truth. I saw your match with Sonic, the best player in the world, using Deadshot. You didn't lose because he "was a mix monster up close". In face, 90% of the times you got in you we pressuring him, dealing heavy damage, putting him in the corner. The only thing he did up close was low damage combos that knocked you away with the exception of that 1 corner combo in 3 games total. So if that's you, against Sonic, playing Superman, imagine how bad a lot of other Deadshots get blown up close. I wouldn't compare this to characters like Captain Cold and Canary who are actual MKX characters on steroids.Why is deadshot also a mix monster up close? He's not just a zoner. He's a MKX character + a zoner.
Just like Inj2 does not resemble MKX competitively.I2 in no way resembles Marvel competively.