My problem with the outlaw that Is Mr Erroneous Black is not the overhead/low mixup, they have two very distinct ranges and although I'm an online player, even fighting competent E.Bs I find I don't get mixed up too crazy like but when i do it is what it is, he's a mixup character. My problem is his 2,1 string. What's a common trend for anyone who has tick throws? They don't have them out of their stronger strings to avoid abuse and to keep things balanced. So why give him not one but TWO spaces to tick throw out of this extremely abuseable string? I have played games where I have read them and njp'ed or whatever out of it. But once they know they have to mix this string up, good lord do the gates of hell open..and for one reason: the string hits mid
My answer:
Change this string so the last hit hits HIGH, why? so I can duck the second tick throw AND/OR the high and get a legit punish for my risky read. That way Mr. Erroneous black HAS to mix the string up more, he will still have answers. If not, how is this no different to if they gave kano a tick throw off of his B1 string in commando? People seem to see that as broken and too strong and yet commando kano was DESIGNED as a grapple character yet erron black has this amongst the rest of his oki/mixups and overall shenanigans?
SILLINESS!
Someone please tell me there's a gap or something, just some hope so I can wake up everyday without thinking what's the point in getting out of bed if I'm gonna get rugby tackled to the ground and shot in the face multiple times.