Disclaimer: The following is one long-ass post full of facts based on multiple sets playing against multiple characters with this variation since day 1. Have fun reading if you do.
Ok first off i dont side kano, i play him, ive been playing him around month 2 of the game. Taking him a little more seriously about a 2 months ago,so please dont say that. His zoning should do that amount tho the .50 more i didnt say i have a problem about. But lets continue, kano does fairly well against alot of the cast and has many even or winning mus. Anyway il give you that he loses to some of the other zoners in the game, but kano has hella good mus against alot of the cast. Here are some of his winning or even mus, Liu kang, subzero, goro, kotal,cassie,johnny, tanya, reptile, kung jin, takeda, jax, jason, ferra torr, sonya, erron black,mileena, kung lao, dvorah, raiden,. So yah he clearly lacks against the cast right i mean this shit charachter beats liu and other higher tier charachters but he is fucking trash. Also you said 4 or 5 percent chip thats off regular knives considering ex knives to knife is around 5 or 6 by itself, and its always a threat, kano has good meterless damage, and if you do a knife after ur 112, you can get a grab or pressure so yah and im pretty sure they are plus 13, but if im wrong plus 11 is good that the equivalent of shinnoks, projectile except his has pushback. Below average wtf are you talking about, 29 percent meterless, or a grab setups making alot of your combos around 35 to 38 no bar, 45 percent or even 49 percent (kinda hard tho) in the corner or the laser setup with a grab, off his wake ups he gets 28 percent or you hand get a grab setups, he has good corner carry, and i can get around 26 percent or more off up laser. He would have jailing strings off his good chip with knives, and he would jail better midscreen. If his restand was moveable midscreen for a bar off 112 he would get like 47 percent and then backdash and start zoning, and who wants to constantly eat grabs, they will press buttons and if you read that they get blown up. He has good pressure already, if he had a mixups, you can do ex knives and then over head or low that you would be able to combo off , and your low is already plus, then you would have godlike meterless damage in to the restand in the corner, into a fifty fifty, with knives with plus 11 hit advantage into another fifty fifty, or a grab, With 2 wrong guesses in the corner equaling in death, and you dont consider that top, yah i havent thought this out lol, not to mention if we have him all that he has advancing mids. And yah he can only compete with about 90 percent of the cast, but yah he is trash.
lol yah i have to expose down players, or people who dont really know what they are saying
Dude people say I'm an upplayer, but you are WAY upplaying this variation more than I ever have.
0.5% more damage on his zoning makes absolutely no difference whatsoever.
Kano might have more winning matchups because of Cutthroat but Cybernetic does not have "many" winning matchups. Either you're playing opponents who don't know the matchup or you're missing some of the opponents options against Kano. Cybernetic will lose a matchup because of the following reasons - outdamaged, outzoned (by damage or speed or both), opponent has faster normals/pokes, opponent has a better neutral (not many), opponent makes you guess because of their 50/50s, the opponent's anti-zoning is too effective for Cybernetic to play his game. The only characters who do not do most of these things are ones who lose to him. The only characters he beats in my opinion are possibly Cassie, Jason, Kenshi, Jacqui, Kung Jin, Raiden and Goro. I feel everyone else goes even with him or beats him.
Liu Kang most certainly does not lose to Cybernetic. Cybernetic loses from both full screen and up close.
Kotal does too well in the neutral to lose to Cybernetic, especially when he has the fastest forward walkspeed in the game.
He does not beat Tanya. Her pressure (if done correctly) is much better than Cyber's up close game, especially considering Kano is one of the only characters in the game that B1~ex tonfa toss jails on, and she like most characters doesn't have to care much about his zoning because tonfa toss/ex tonfa toss trades favourably. When he gets closer than full screen he has to deal with the unreactable mixups of DB4 and BF4 (although unsafe) as well as her 13 frame half-screen double-hitting F2. This is a matchup I'm highly experienced in as I play it every week at my local and I don't see this being in Cyber's favour. MAYBE even if he's lucky but I don't see where he has an advantage in this one. Feel free to explain why you disagree though if you do.
Cybernetic loses to Mileena too. She can roll under knives which is huge since at close enough range leads to a full conversion. Otherwise she's in on you where you don't want her to be. She has GREAT oki, and outdamages him. She has a decent midscreen game with B12 to compete with your tools in neutral as well as multiple 50/50s involving ex roll.
Kung Lao beats Cybernetic as well, I don't see him being able to do anything he wants. He can't anti-air reliably since B2 and divekick are always there to catch him, never mind the fact he can cancel into divekick on WHIFF. Kung Lao's pressure shuts Cybernetic down the same way Kang does, and Lao outdamages him too. The two things Cybernetic is designed to be the best choice of variation for, anti-airs and zoning, Kung Lao shuts down. And of course when a variation can't play its optimal game it usually loses to the character doing it.
I agree with Johnny, Sub, Reptile, Jax, Sonya, Erron Black and D'Vorah being even though.
As I said, Kano has below average damage. 28% meterless and 34% with a bar (most practically) is below average damage in MKX. If you do a knife after 112 you're getting full combo punished, you can react to 112 not being cancelled into a special. If you mean ex knives then that shouldn't be happening since 112 has a gap the opponent can interrupt anyway. 35% to 38% 1 bar is incorrect, that's potential damage and completely ignoring that you have to drop a combo at something like 18% for that which would be a stupid idea considering he has lower than average damage to begin with. Everything you're saying about his damage here is either misinformation or a gimmick that only inexperienced players get hit by. Getting high damage in the corner is pretty much universal, even Cassie has high corner damage, but consider this: the opponent is in the corner and blocks low, how's Kano getting that 49% now? Cybernetic does not have "good pressure", his other two variations have decent pressure since they can at least cancel into a move that allows them to continue some sort of pressure, but Cybernetic is done after a string or ex knives except maybe in the corner.
Stop bringing up if Cybernetic had an overhead, he doesn't have it and will not get one because he doesn't need that. That's not what's mainly losing him matchups. This is what makes me think you don't understand the design of the variation. People that want an overhead can go to Cutthroat.
Stop being immature and overexaggerative, I did not say Cybernetic was trash and you know it. Play better players who will blow you up for gimmicks like 112 instead of upplaying. ESPECIALLY if you think Liu Kang loses to him, you are definitely playing trash Kangs/Kangs that don't know the matchup if that is the case.