Ah, yes...I should devote nearly all my time to practicing Rep's inf. That's the answer!!! Why didn't I see it until now? Oh wait, I even forgot! I'm remembering just now that playing online actually makes the inf even MORE difficult due to delay and whatnot. Sorry, I forgot I suck and don't know shit about shit. *rapidly taps HP, HP, D+LP, F, F, HP+LP, HP, HP, B-F+LK, HP*well i guess you should learn how to use them then
I'm bringing it back baby.What happened to "There's too much politics"?
True, but without the infinite or the higher damage possibility on easier characters...he's inferior to characters that do higher damage much quicker. (ala Robo, Ermac, H. Smoke, Nightwolf, Stryker, maybe a few others)Wow Reptile is not hard to use, and you don't need his infinite to win.
IF. If, Shock. But does the same principle not apply for Lao or Stryker? Forgive me, for I know you said damn near, but he's the only character that requires such precise timing to execute correctly. I'm not saying no one can do it, it's just...how many? I thought the tier list also took into account the difficulty to use the characters as well. If I'm wrong about that, then I'll hop off.If you can master his infinite on every single character it is available for, then Reptile is damn near #1.
Easy to mix up? Please elaborate. You may not need the 50% to win with him, but without the legit chance to pull off higher damage, his other tidbits can be beaten out by a few others. Rep has male ninja normals...Nightwolf is harder to juggle...Stryker can't be runjabbed by many...hell, Robo also has invisibilty. No sense straying away from what makes Rep strong: The infinite and the zoning. His tactics are racking up massive damage and feeding off of the other player's mishaps. This is all in small windows and strenuous attentiveness, nonetheless.Reptile has 50% easy combo off pop up, forceball, etc. And, AND, even if you miss it, it is easy to mix up and get back into his zoning, which, brings you to his tactics. You don't need 50% combos to win with him. He also has male ninja normals. He has invisibility.
Then I feel the need to put an asterisk by this thread...*thread only recommended for New Jersey and Chicago offline players. If the list is only based on offline, that's why people are butting heads so often here. (as if anyone didn't notice lol)Reptile with infinites is even higher. His current damage value is based on 50%+ combo potential, non-infinte. Offline only.
They're perfect were they are. in a nutshell strykers corner game sucks cus he cant run jab a lot of characters so he just has to bait for the corner inf, sonya has great rushdown run from her and she is effed, I main her, pink rings and imagination flying attack are not enough to chase them down if they have a life lead and decide to run, kitana yeah shes a beast but she can get repetitive so it's player skill for her periodIMO I think that U.Sub should be higher than Scorpion and that Stryker should be higher than Sonya and Kitana. If you do Strykers pop-up, then you're basically screwed, but Kitana and Sonya don't have an easy infinite like Stryker. Although I have fought some people that were absolutely amazing with Sonya. I'd like to hear some discussion between Stryker, Sonya, and Kitana.
you even didnt read what i have posted, infinites has nothing to do with his place. my opinion is based on facts, not on personal skills. reptile can win the round without getting combo bigger than 40%.......
Most characters can win without getting a combo bigger than 40%you even didnt read what i have posted, infinites has nothing to do with his place. my opinion is based on facts, not on personal skills. reptile can win the round without getting combo bigger than 40%...
Duh. This is why I bring up so often that a lot of what people say here is based on netplay observation. Some people don't believe it, and that is just idiotic. Netplay results do not count. There shouldn't be any question as to whether or not it's based on offline or online. Basing anything from online is like saying "Well if you have these artificial disadvantages or a mild case of Parkinson's, then you might not be able to perform as well with Reptile as you would if you were in a stable environment or healthy."If the list is only based on offline, that's why people are butting heads so often here
okYeah and that does not make them top tier
Um, not really. Lao's infinite has the largest windows on all characters. Does anyone disagree with that? Yes, less ground potential, but have you ever played a high level Lao, Shock? You cannot/should not attempt a crossup or jump punch the entire round. If you do, a good player WINS the round because they don't drop the infinite.Kung Lao's infinite also has some corner limitations, and less ground potential start up than Reptile's.
lol Were you not the one who posted this? VVVIf you said "Without the higher damage combos" he is inferior, well then let's start eliminating parts of other characters and see where they stand. Eliminating a viable option is ridiculous.
---His current damage value is based on 50%+ combo potential, non-infinte.
Yes, but it's about initiation and timing. If a "bad" player throws out an ill-advised FB, the "better" player will jump over and punish them. A "good" Rep player will be able to time it better, and if necessary, counter with a rh. My point is, this is another reason why Reptile is harder to use. The mind games can also work against you, it might all come down to pure skill to win...not damage or infinites.Characters playing vs Reptile forceballs have to pay as much attention as Reptile does when he is baiting and faking FB's.
Funny, but not valid. The same scenarios occur online, although the windows become smaller. Like I said before, online AND offline, Reptile is difficult and overrated. That is all. It's always obvious that delay becomes a factor with online play. However, the same strategies apply to Reptile's victory...just doesn't mean it will come any easier. With or without lag, Reptile is too difficult to use to be taken seriously as top 5. In the right hands, yes, he is unbelievably dangerous. IN THE RIGHT HANDS. Many sub-par players can mold a dangerous Robo Smoke and fucking BEAT that amazing Reptile player. I've seen it happen in the arcade (to me) and online.Duh. This is why I bring up so often that a lot of what people say here is based on netplay observation. Some people don't believe it, and that is just idiotic. Netplay results do not count. There shouldn't be any question as to whether or not it's based on offline or online. Basing anything from online is like saying "Well if you have these artificial disadvantages or a mild case of Parkinson's, then you might not be able to perform as well with Reptile as you would if you were in a stable environment or healthy."
lol ok. Did you not read what I posted?you even didnt read what i have posted, infinites has nothing to do with his place. my opinion is based on facts, not on personal skills. reptile can win the round without getting combo bigger than 40%...
do you use invisibility at all? acid spit? whiff and transport dashes? cancels, rjabs, delaying moves, fake forceballs, male ninjas basics and etc....
That's exactly what I'm saying. There are other characters that have an equal or better chance of winning, and their strategies are much simpler to follow. Bottom line, without the infinites, his place is STILL wrong. And acid spit? Was that a serious question?rsmoke has one big punsiher, air throw and invisibility.... thats it
its called wakeupAnd acid spit? Was that a serious question?
QFT.The Reptile 3 juggle sig was a JOKE based on a post Lex made in 2003 on Shoryuken.com
Reptile is not overrated. Reptile is not difficult to use. Players online who don't bother with Reptile because he is hindered by netplay don't have any influence on his usage in a real situation. These players also don't bother with Kano because his advantages are not as widely apparent, but they are there. This is because the players are playing a limited version of the game, using a limited controller in most cases, therefore unable to explore the full potential of many characters, or game mechanics in general.
Neither ROFL nor DreamCatcher has enough offline experience vs a multitude of good players over the course of time to know that.
Kung Lao's infinite is limited by corner push back before he gets there, as in, there are situations before the infinite is actually started, same as Stryker, where the infinite will not be possible.
With Reptile, he has at least 3 ways to start a big damage juggle, or if you want to go further, infinite. He doesn't even need the juggles to be top 10. What don't you guys understand about that?
ded_ just baited you guys with the acid spit comment, it was an easy way to prove you don't know what you're talking about or understand the tier list structure, reasoning, or very much anything that is said here.
If you guys want, make your own board that has a netplay influenced joke tier list for UMK3.
ROFL, you have go to be kidding me man.Ok well it's whatever because ded plays on pc not cab but since he has ur back it's whatever but since we play on controllers it's the other way around. Shock, get some vids of you beating people who are "good" with your reptile when they are using top tier characters, but until then you fall with Rockzilla, and the other combo kids you don't know our experience you don't play with us sure you have more experience, but how much do you learn after the first phase not much you just hone the skills you already have so I challenge you to the lex challenge and play me with your stick (with messed up run buttons rofl) on emulated pc or 360 or moded cab that I can use a controller. Lets see that reptile bring it $1000