tehdrewsus
UMK3+
I like the fact that ANY button can be used in the jump portion - LP or HP for jump punch starters, HK or LK for SU-JK starters. But consistent with HP starters, the Knee coming off a jump attack into combo has to be HK. I think it's good for consistency. I think it was built into the game on purpose.I'm sure it can be done, but you are the only one who's ever asked about it AFAIK and it doesn't really give anything new. Plus people are used to HK as it's been that way forever.
See @nwo for the correct mame package. I think my link is out of date.Finally got this working, what's the best method for netplay?