Removing Kara Jabs would ruin competitive UMK3. If there was for some reason a patch, the only universal change should be getting rid of the Glitch Jabs, not the Kara Jabs.1. HP/LP no longer cancellable by Block. (the only universal change I would make)
I wish I could thank this post again. Punch-blocking in any form is a cowardly move and is essentially cheating your opponent out of a win they basically already had. Total troll-tactic used to make very average and sub-average player appear better than they really are.I would also get rid of that corner punch infinite, I've seen a couple of players now who have used it and it just isn't in the spirit of a fighting game. That and as 9.95 mentioned, the punch block cancels. One of the best players I have fought started just standing still while punching and blocking when they realised I might actually win one game. To me, that just shows a lack of respect for your opponent and for the game.
I've only seen those tactics used by South Americans actually, anyone else noticed this?
But u don't HAVE to trap yourself....some people can just kara-jab so good they can force you into a corner from almost anywhere. If you don't have a teleport to get out, you're more than likely, FUCKED.This happens in the current game, mid-screen, corner,etc.... Balancing teleporting would have no affect on MK jabs. If anything, it would make it more difficult to apply jab pressure. Plus, like i said, a teleporter should only become trapped if they trap themselves. that seems fair to me. Mk2 applies the same thing to Raiden, which, again, is fair imo. It's fair because if you stay mid-screen, and don't try to turtle, you won't become trapped. However, if you try to play lame, you run the risk of trapping yourself. How is that a bad thing? It's classic risk vs. reward. I never said remove the teleport. I said, make it a way to get in, but don't give it the ability to do big combo damage by giving teleporters instant recovery. That's all. cBeing trapped in corners doesn't bother me, but i'm old school.
you're dah manand you forgot either remove invisibility entirely or give it to everyone as well as nerf Robo-Smoke bullshit easy-auto damage a Cerebral Palsy Victim can do. #1 scrub character ever.
How is it not in the spirit of a fighting game to play to win? In fact, using anything and everything you can to win IS in the spirit of fighting games. The corner jab infinite is pretty lame, but it is avoidable and it isn't banned from tournaments. Punch blocking is a 100% beatable and the only people who complain about them are the people who don't take the time to level up and learn how to not only beat them, but use them for themselves.I would also get rid of that corner punch infinite, I've seen a couple of players now who have used it and it just isn't in the spirit of a fighting game. That and as 9.95 mentioned, the punch block cancels. One of the best players I have fought started just standing still while punching and blocking when they realised I might actually win one game. To me, that just shows a lack of respect for your opponent and for the game
I've only seen those tactics used by South Americans actually, anyone else noticed this?
At what point in UMK3 can you press one button at the start of every game and win it instantly? At what point in UMK3 can you press one button at ANYTIME and win the game instantly? So I don't understand why you said the above.So you would say it is in the spirit of a fighting game if someone could press one button at the start of every game and win it instantly? They would win every time, which you are saying is the spirit of a fighting game?
It doesn't matter if it's "respectable". If you don't know how to beat it, why would I not use it? It's not my fault that you haven't taken the time to learn how to beat something you obviously have seen done before. You say any player at any skill level could do it and it requires no skill. So if everyone can do it, why have you not put in the time to learn more about it?How I feel about it is this, if you are just blocking the whole match, then of course you are not actually fighting your opponent, which is not in the spirit of a fighting game. It is the same when you just stand still punching AND blocking, you are not even trying to fight your opponent. The people who I saw use that tactic, would just keep punching away and wait for me to do something. I could stand there the whole match doing nothing and they would keep punching away and hope I attack them.
How is that in anyway a respectable tactic in a fighting game? There is no skill involved in doing it, any player at any skill level could do it, they wouldn't need to "level up" in order to use it effectively.
So if someone is turtling or zoning, they too fall under the same paradigm you're advocating. They aren't attacking you so they aren't playing a fighting game. You have a lot to learn, young one!Run jabs, kara jabs, mind games/punishers, sweepers, infinites and so on are all things that take skill to be effective. I don't mind people using certain tactics to win, but if you are not even going to bother attacking me, then what is the point of playing a fighting game.
See, this is where you need to heed your own words, "For me". Exactly, other people aren't obligated to follow your rules, under any circumstances. The only rule there is, is to win. That's it. The sooner you accept that, the sooner you will improve not only in this game, but in every game you play.For me, the point of a fighting game, is NOT ONLY about winning, but having fun and the challenge of the fight. I don't have fun and I don't get any better watching someone glitch jabbing constantly with no interest in actually attacking me.
Wasn't referring to the corner jab infinite.The corner inf can not be stopped if done correctly, how am I meant to "level up" and beat that?
Subjective.Glitch jabbing takes no skill. Attacking someone doing it takes no skill either, once you know what to do, you can do it everytime.
You're obsessed with things that you think take skill or do not. It doesn't matter what you think takes skill, it doesn't matter what anyone thinks takes skill or not. No one is here to impress you, they are here to win."At what point in UMK3 can you press one button at the start of every game and win it instantly? At what point in UMK3 can you press one button at ANYTIME and win the game instantly? So I don't understand why you said the above."
What I meant was, that would take no skill and neither does the two tactics we are talking about, but you would win the game right? Which you said is the spirit of a fighting game, winning.
Sometimes I feel you are truly hopeless lol.Players are so spoiled now that they just want patches for everything they cannot easily beat. Instead of actually dedicating time into a game, why not just ask for the shit you can't beat to be taken out? And if it doesn't, just quit the game because it's not worth actually practicing a game anymore. While you're at it, go around advocating that the game is shit because of that thing you can't beat, and it takes no skill to be good at because of it. And anyone who plays it is wasting their time playing a broken game.
UMK3 is fine. It has been taken to a new level that many refuse to go to. But they don't stop at this refusal. They take it a step further and instead of taking responsibility and admitting they either just don't want to level up, or can't, they shift the blame to the game and claim the game isn't good enough for them to play anymore. This new mindset of the entire gaming community really just makes me want to leave competitive gaming altogether. The true competitive drive and dedication has been lost somewhere, and I don't see it coming back anytime soon.
And some people just can't do it on pad due to button configure also. I can do it just fine on stick, but that's about ALL I can do on stick.Subjective.
Of course they are. Maybe you meant you aren't playing it?It has nothing to do with who's good at the game because nobody's even playing it when there are blockjabs involved.
Getting better. Beating a tactic that is seemingly dominant is too hard of people these days. They'd rather just quit than practice.Dedicating time into what?
Yes you can, which I've explained before. It doesn't just require doing it yourself, but that helps.You can't beat this technology. You can't beat it... you can (have to) do it yourself, that's it.
And blockjabbing is just another aspect of the game. It only dominates when you let it dominate.Blockjabbing is just a braindead action that you train your hands to do and react to your opponent when they do anything other than exactly what you are doing. It's a game of chip damage, reverse tug of war to the corner to bait a mistake from your opponent when they see an incoming universal broken infinite. That's high level UMK3.
The way I see it you are completely wrong about this. The game has devolved from what was once a good fighting game. Maybe you don't understand that because you never really got to see how it used to be, but it's nowhere near as good with this trash in it. There is no definition of a perfect fighting game so it's your choice if you want to play it. That's fine.
The feeling is mutual my friend.Sometimes I feel you are truly hopeless lol.
There would be no reason to just crouch block. You would lose 0-20 if you did that. I don't get the point.If all I did for 20 matches when we played was crouch-block and that's it, would you want to play me? You can't leave until someone gets 10 wins and you can't complain about my playstyle cuz it's legal since it's in the game. You just have to suck it up and deal with.
Because you can't win holding crouch block the entire match, maybe?That's basically how we feel playing GJ/KJ scrubs. What is the damn difference between me holding crouch-block for 20 matches and GJ/KJ? Either way, you're still blocking the entire time.
Amen! And out of the people who actually are adept with and against GJ's, how many of them say they aren't as broken as they seem once you actually know how to defeat them?I think alot of you people are being selfish considering there's about 10 people in the world who use GJ and the rest of the players say it's bullshit.
Majority rule doesn't mean anything. The majority once made black people sit in the back of the bus, does that make it right?Majority rules in every other fucking situation. How did you guys manage to manipulate this situation to convince the other 90% of UMK3 players that WE are the ones who are wrong?
Very ironic statement.And just FYI, I'm like border-line ready to retire from UMK3 for good cuz of this fucking garbage. You people need to remember what it's like to work for your damn wins again.
The problem exactly. All these players who have played for a long time feel they're entitled to something because they've practiced the game without including GJ's in their practice or experience. So now that on the next level you need to use and defend against GJ's, there's this barrier that is nearly impossible to get over mentally. You've put all this time into the game, now there's this tactic that you haven't practiced against that's beating you down. The solution it simple yet pride and ego prevents people from seeing it.That's right 3 years of intense playing and practice and mastering almost every difficult tactics and combo in the game....
and for fucking WHAT? FOR FUCKING WHAT? To get beat by some dickhead w/ a Robo-Smoke and a NightWolf and a GJ and nothing else intricated into their shitty scrubby style? Fuck that shit. I didn't do all that work for nothing.
I have very few to add to this post but my usual Dominican dick riding.Awesome words
Gay tactics....
Its like that man, no game is perfect, and umk isnt either, and I dont want it to be perfect. I love Kabal an Homo Smoke at the top and Sheeva and Shang at the bottom. Its what it is and I LOVE IT FOR THAT.