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Umk3 fixes?

MKK hanzo

Moderator
When Zaq says: work for your wins...

I dont get it... Its like you feel that when a player gjab you cant do anything? Or even you having a life lead and then stand gjab then they automatically win? Gjabbing air will not take your life away lol.

IMO its HARDER to work for wins in Umk3 at high level.

Thing is that PEOPLE GREW THINKING that Umk3 was a fancy-combo happy game, but it isnt. Or a "I throw specials at random mk9 style and win"...

Hyper Fighting and Super Turbo for Sf, Umk3/MKT ans MK4 for MK. Old School FIGHT WITH YOUR CLAWS AND FANGS FOR YOUR WIN.

Its not all about combos ;)

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NoDoubt

nasty
Jax vs Reptile. Jax didn't use a single special except for dash, ground pound, and back breaker. What about zoning? That's partially why i made this thread. The whole question was, in a perfect world, how would you make it so a Jax vs Reptile matchup doesn't just end up being punches vs blocked orb, back into punch, for example.

One thing i learned about Jax from playing on PSN is that his double bomb projectile needs more recovery. Now, how you square that against the other fast startup moves in the game is another task. Umk3 has a lot of "barrier" moves (like Jax's double bombs), which can most easily be punished by the teleporters, but i'd like the rest of the cast to be able to do some damage too. I just don't buy the notion that mk is a game that's supposed to be devoid of zoning.

Marvirrasta and Miss Spin are both offensive aggressive players thats why. Everyone got there own style. Or at least with those characters.

I dont zone much with Jax either. Probably should...but fuck it if I can win without many missiles : ) cant take pressure then eat me.
 

MKK hanzo

Moderator
hanzo, imagine if seth didn't have shit health.... seth is a lazy ass design for a boss character (what i like to call a swiss army knife character), but imagine him with the same life as everyone else, dude. the thing is, capcom knows how evil seth would be if he didn't have low life, but i don't believe the mk programmers truly understand how evil certain things are in mk, or how to reasonably nerf them or buff weaker things.

and you know what? seth has a teleport, but you can punch him in his face before he has a chance to attack you. you don't have to jump or move or anything. that's how teleports should be in mk. that's why i wrote those teleport rants. certain things are just too damn dangerous, and the origins of some stupid shit that you see in mk9 goes right back to mk2 and umk3.
Try to catch PoongKo teleporting.


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AREZ God of War

The Crazy BeastMaster
Marvirrasta and Miss Spin are both offensive aggressive players thats why. Everyone got there own style. Or at least with those characters.

I dont zone much with Jax either. Probably should...but fuck it if I can win without many missiles : ) cant take pressure then eat me.
That's what I say man, if u wanna fucking Zone, go play Street Fighter or a fucking 1st-Person Shooter. This is UMK3, not sit-back-and-be-a-coward. What's the point of a Run button if ur not gonna use it? I can't stand playing people who just wanna sit back and Zone and wait for YOU while YOU do all the work and they fuckin cherry-pick cuz it's EASIER for them. They can eat a fat baby's dick for all i care.
that's why i wrote those teleport rants. certain things are just too damn dangerous, and the origins of some stupid shit that you see in mk9 goes right back to mk2 and umk3.
I've been waiting for you on PSN for 20 minutes now. Are we playing or what?
 

AREZ God of War

The Crazy BeastMaster
I think that when I see a game where that kind of "feature" exists and can be even remotely dominant, it is no longer worth my time. You guys can come up with all the lame little strategies that you want to counter it, but that doesn't make the game good. If this is the type of crap you guys enjoy playing then that's your personal preference. Not that I give a fuck, but explain any of this to any player from any other fighting game background and they'll tell you the same thing. Even most of the hardcore US umk3 tourney players/promoters have strayed off.

I'm not going to pretend like you guys don't know what you are talking about, because I respect you as players. I just think you give this game and those strats, that are shitty relative to blockjabs, more respect than they deserve. The game is fundamentally flawed and if I cared to I could probably prove that using math fairly easily. But it would take time and all come to the same conclusion because you already know why and have your minds made up.

If you guys can really look at this game and tell me, "it's fine" then I really don't want to argue anymore because we've already been through this a few times now and it is what it is. It's not like I'm going to change your minds, nor do I care to, but it's also not like you are going to change reality for me to think differently about it by typing back and forth on this thread.

So no hard feelings from me, I'm just not feelin' this game anymore.
There is a very good reason we are considered the "butthole of the Fighting Game Community" and while I don't agree with it, I don't blame them for thinking that way in some situations, most prominently this one. No one in their right fucking MIND would attempt to justify attacking while blocking high and low while standing all at the same time.....yet here we are stupid enough to keep playing it and allow this abomination of cheating to continue.
 

MKK hanzo

Moderator
I think that when I see a game where that kind of "feature" exists and can be even remotely dominant, it is no longer worth my time. You guys can come up with all the lame little strategies that you want to counter it, but that doesn't make the game good. If this is the type of crap you guys enjoy playing then that's your personal preference. Not that I give a fuck, but explain any of this to any player from any other fighting game background and they'll tell you the same thing. Look how much everyone hates SFxT and the jabs/shorts don't even chip in that game. Even most of the hardcore US umk3 tourney players/promoters have strayed off.

I'm not going to pretend like you guys don't know what you are talking about, because I respect you as players. I just think you give this game and those strats, that are shitty relative to blockjabs, more respect than they deserve. The game is fundamentally flawed and if I cared to I could probably prove that using math fairly easily. But it would take time and all come to the same conclusion because you already know why and have your minds made up.

If you guys can really look at this game and tell me, "it's fine" then I really don't want to argue anymore because we've already been through this a few times now and it is what it is. It's not like I'm going to change your minds, nor do I care to, but it's also not like you are going to change reality for me to think differently about it by typing back and forth on this thread.

So no hard feelings from me, I'm just not feelin' this game anymore.
I love you Zaq. Juggs style. XD


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THTB

Arez | Booya | Riu48 - Rest Easy, Friends
Why do we still discuss the issue of gjabs in this game...? Two sides that won't budge on the subject...it's pointless to try and argue about this all the time when all it does is end the same way. No one's opinions have even remotely changed at the end of the argument.

The concept of blocking and attacking at the same time is indeed fucked up fundamentally, but UMK3 players have developed their play to where you can't win with gjabs alone. Does this make UMK3 great or ass? That's up to you.
 

NinjaGrinder

A living, Breathing Piece of Defecating Meat
This thread is pointless anyway... the game's not gonna be "fixed". Ever.

The MKAK fixes thread wasn't pointless though, since there are issues to be adressed in that VERSION of the game. But "fixing umk3"? are people really hoping the game will change to favor their taste?

It's fine if some people want to play retarded standingGJ style, they will lose against a good player
It's fine if some other people want to play agressive, moving, zoning, baiting, gj style, they will have fun
It's also fine if some other people want to keep playing the game the same they played it 10 years ago, only adding IAF and other stuff, they will have fun as well, until they become frustrated by a retarded standing gjabber

And it's also fine if some other players want to just quit the game. I agree with ZAQ this discussion has been made before and no one is changing other people's mind.

But please, don't say only 10 players in the WORLD use GJabs

And for the one guy that asked how to level up/get better against a corner lp infinite? fight for space, don't EVER let the opponent get you to the corner. There is no "I'll take you to the corner, with both of us posititioned on the right spot for me to lp you to death" button
 

NoDoubt

nasty
Why do we still discuss the issue of gjabs in this game...? Two sides that won't budge on the subject...it's pointless to try and argue about this all the time when all it does is end the same way. No one's opinions have even remotely changed at the end of the argument.

The concept of blocking and attacking at the same time is indeed fucked up fundamentally, but UMK3 players have developed their play to where you can't win with gjabs alone. Does this make UMK3 great or ass? That's up to you.


I agree. But the intelligent folks understand the game has reached a level where some players may like it...most may not. And thats cool. Gjabs just make it more difficult to win forcing you 2 understand how to deal. if u dont get it, u practically lose.

The stupid folks are the ones provoking the argument...they dont understand how u can play around it and just say its broken and brainded. (easy to win, easy to use, hard to deal with).

Thats bullshit and thats why Juggernaut has to keep runnin his mouth lol. Its not fair to mis-represent on a forum where the MK community is really popular on. We dont need people looking at threads like this and sayin fuck UMK3...lmao.



If Gjabs were that brainded and retarded, high level players who use them would act brainded and retarded by just jabbing the whole time and fishing 4 a combo by guess. That doesnt happen. We read eachother and theres depth in every situation. If u wanna jab me all day, alls I gotta do is sweep, uppercut chip, combo breaker or toe-tap u and not get even get touched. So instead of jabbing me, ur just blocking now and u need 2 figure out something else.
 

NoDoubt

nasty
CROWD A - people sayin G-jabs are retarded, brainded, and broken. Turns the game into a dumb one. These people mis-represent the game IMO and dont respect what high level players are sayin. By high level...im not even talking about the best players...im talking about the top of the TOP. If u dont wanna listen to Hanzo and DED, then kill yourself.

CROWD B - People sayin G-jabs have evolved the game into a higher level than it was and understand the tactic and the different ways around playing through it. They may not like the tactic, or like how the game plays now but respects it for what it is.



people already posted concrete evidence of G-jabs being used at high levels by 2 players who are using pure reading skills to defeat one another. NO...im not talking about the ECT Noob vs Kabal one. lol. Im talking about the videos in Dominican republic by Hanzo, Miss Spin vs Marvirrasta....theres so many good videos.

Iv learned stuff on my own dealing with glitch jabs as well throughout playing the game and sometimes its a joke how easy it is 2 deal...(VS someone who spams them/uses them stupid). Some of u who still like playin the game should discover shit on your own too. Have FUN and be happy bitchEZ
 

skateblind

Apprentice
There are a couple high level players who do spam GJ's though and with no regard to the fight itself. Maybe they are not the best of the best, but they are still damn good players who do this. Obviously you can post a video and show a couple of players doing it well, same way you can post a video of someone spamming/zoning well.

One thing I will say is I would rather have GJ's in the form of run jabs than the spacing dance or spamming SF2 players do.
 

MKK hanzo

Moderator
Funnier is that ppl were asking for MK4 and they dont know what they are gettin into. MK4 has by far the most abusable jab system in all MK games ever.

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NinjaGrinder

A living, Breathing Piece of Defecating Meat
By high level...im not even talking about the best players...im talking about the top of the TOP. If u dont wanna listen to Hanzo and DED, then kill yourself.
I don't know if Marvirrasta is at the top of the top, but he looks damn solid and I've heard very good words of him by hanzo, so I think it would be cool to hear what he has to say about this topic.
 

Juggs

Lose without excuses
Lead Moderator
What's interesting to me, and paints a very obvious picture, is how the players who have researched and developed the GJ's, the top players who use them and defend against them, almost every single one of them say nearly the same thing. That they aren't as impossible as the seem on the surface. It's so frustrating to me, this conversation.

The only way to prove what we're saying is to actually put time into using and defending against GJ's.