We can always hope.That company man. We all know the 50/50's will be there.
Perfect Legend also said the game is very neutral heavy, walk speed great and solid anti-airs. Several tweets from him.
Sonicfox calling it Streetfighter with strings.
We can always hope.That company man. We all know the 50/50's will be there.
I remember similar being said upon the prerelease of MKX lol. I think it'll be a good game, but I am highly skeptical that it won't have an abundance of 50/50 starters. I hope I'm wrong though.We can always hope.
Perfect Legend also said the game is very neutral heavy, walk speed great and solid anti-airs. Several tweets from him.
Sonicfox calling it Streetfighter with strings.
We haven't fleshed out all the details but I would imagine, like you said, someone wants to play ranked with their leveled up character we should provide them some type of venue for that. At the same time someone wants to play in a tournament ranked setting, I would be surprised if we didn't accommodate both of those players.
This video was posted a little while backEd Boon Interview with IGN
My bad, I was checking the top of the thread and didn't see it up thereThis video was posted a little while back
At one point, Superman's lasers go through him. Maybe projectile immunityI've watched these gameplay demos like 3 times each. But does anyone have any idea what grodds trait is?!
In the IGN one he traited up and it looked like he ignored Superman's laser. Like it went through him and Grodd kept moving.I've watched these gameplay demos like 3 times each. But does anyone have any idea what grodds trait is?!
Whoever designed Supergirl needs to design all females.Ed Boon Interview with IGN
It also looks like he gets an enhanced move set. Kinda of like Raven in injustice 1In the IGN one he traited up and it looked like he ignored Superman's laser. Like it went through him and Grodd kept moving.
NRS has come a long way since MK9 and it's so satisfying to watch the evolutionWhoever designed Supergirl needs to design all females.
Yeah. I noticed he didn't use that many telekinisis moves outside of trait so maybe they're special for his traited up formIt also looks like he gets an enhanced move set. Kinda of like Raven in injustice 1
I'm REALLY enjoying the little other things @tylerlansdown and crew @ NRS are doing with how the characters hit each other after being selected. Plus, the victory poses, how they slow to a stop. Supergirl's is my favorite so far.NRS has come a long way since MK9 and it's so satisfying to watch the evolution
There's definitely going to be at least two 50/50 high offense characters. I just hope they properly balance him/her out. Less damage, weekend neutral, differing speeds on openers. Something. That's one thing that was missing from mkx. Some characters didn't fill a style or niche. They were just good effective fighting game characters.I remember similar being said upon the prerelease of MKX lol. I think it'll be a good game, but I am highly skeptical that it won't have an abundance of 50/50 starters. I hope I'm wrong though.
Ayyyyy music sounds kind of good
Cleaner footage without all the talking all over it.
3:44 Black Manta is a stage transistion character.
probably still being fleshed out and will be officially revealed with Green Lantern so that way they can show Attrocitus v. GL and Grodd v. FlashYou know... Where's The Flash? He was shown in the announcement trailer but is no where to be seen after that (the gameplay reveal trailer and the E3 playable build). I'm really surprised to see that he's not in already, especially since he's Ed Boon's favorite DC character.
I definitely agree with the camera zooming in. Full screen the characters feel way too far apart spacing wise. It's like they're shouting to one another and not ready to pummel each other with fists.I'm REALLY enjoying the little other things @tylerlansdown and crew @ NRS are doing with how the characters hit each other after being selected. Plus, the victory poses, how they slow to a stop. Supergirl's is my favorite so far.
My requests so far:
- The clash request options that I had
- Camera needs to ZOOM IN if possible. I don't like how small Supergirl will be in comparison to Atrocitus.
I can confirm we have mb moves. Grodd even has a double mb move that's pretty sick and leads to a stun state. Haven't seen backdashes or much block pressure since it's mostly test footage. No double jumps yet but I think Supergirl had an airdash. At the very least she and Grodd have float moves.There's definitely going to be at least two 50/50 high offense characters. I just hope they properly balance him/her out. Less damage, weekend neutral, differing speeds on openers. Something. That's one thing that was missing from mkx. Some characters didn't fill a style or niche. They were just good effective fighting game characters.
Anyone got more info on mechanics? I'm hearing we have clash, some kind of combo stop, kof rolls. What about backdashes or during blockstun. EX or MB moves? Double jumps? Air dashes? I'm dying over here
The clash request I had was for after winning the clash, there would be a small window of time where you could hit different buttons to hit the opponent. For example: Batman does a flip and punches the opponent when he wins. It'd be awesome if he has other options like throwing mechanical bats or a kick.... basically, some added moves specifically for the clash.I definitely agree with the camera zooming in. Full screen the characters feel way too far apart spacing wise. It's like they're shouting to one another and not ready to pummel each other with fists.
What were you clash request options?