Classic Malt
Mortal
Rock bottom. You know what they say: If you live by the rock, you die by the rubble. R.I.P.Is it downplay to say he's bottom 5?
Rock bottom. You know what they say: If you live by the rock, you die by the rubble. R.I.P.Is it downplay to say he's bottom 5?
????My point still stands. I don't think the same either personally, its just he has so many problems right now that NRS can easily fix but they won't ever I imagine that is kinda why I feel he might as well be. I just feel a bit heart broken is all.
LOL should've been more clear.????
your point still stands hes not viable even though you dont think hes not viable but u feel like hes not viable because nrs wont be buffing him agaiin???
WTF?
guessing you meant to say viable over not viable in 1st part of sentence?LOL should've been more clear.
I'd like to think he's not viable but I feel he might as well not be because he has so many problems which I doubt NRS will address and I doubt more will not surface.
Check the group for certain new ones that have surfaced. But I'm not going to personally go into all the problems I think he has currently on here, I've ranted enough times. You can PM why I feel none of this was needed.guessing you meant to say viable over not viable in 1st part of sentence?
what problems?
I still intend on playing him and I am still trying to figure out the after shock game plan. I have been going with playing keep away as much as I can.So anyone still going to play him? Don't think I'll give him up since he's my fav character just wondering whats the game plan now for his aftershock variation.
Lol that reminds me of one time I (totally intentionally...) back dashed a Tremor x-ray. It looks awesome to pull it off, but no where near worth the risk.I guess you don't have to fear the ground beneath you
was dd4 ninja removed from the game or ...
Sub, Erron, Kotal, maybe GoroDo you guys have any ideas about who Tremor beats? Right now I only really think that Raiden fits the bill, maybe a few of the triborgs, and BRC? I haven't really played the new DLC enough to know though.
Hmm yea I can see Erron, and sub. I go back and forth about Kotal, depends how well I do in my most recent set I guess lol. No idea about Goro... What allows him to beat punchwalk and goro's frames?Sub, Erron, Kotal, maybe Goro
these are off the top of my head
Yes, thanks to sloppy balancing and ignorance of the character.Does anyone else see metallic as a very strong candidate for worst variation in the game?
How is metallic even supposed to win? He really seems to have almost nothing. All plus frames are meaningless. Rock drop is gone. Zoning is still terrible. Still has no real mixups outside of 212/21d4. He has some sort of oki in lava stance but once again f121 leads to nothing. He has great punishes but nothing to force those mistakes. All the opponent really has to do is low pokes, how's he gonna blow you up for it?
Does anyone else see metallic as a very strong candidate for worst variation in the game?
Crystalline is a very weak variation Imo, and metallic has excellent zoning
It's weird. I think (not completely sure) the generally accepted frame data is straight punch being 19 frames and the overhead is somewhere between 30 and 33.I'm so confused by the punch frame data. This is Crystalline that i'm looking at if that matters.
Regular krystal punch is 13 frames. It's not 13 frames because it doesn't punish Shinnok's shoulder, which is -15. When I go down to strike(db2u) and smash(db2d), they read as 8 frame and 17 frames. Is krystal strike really 8 frames, or is it 8 frames, added on to the regular punch. That would make sense since smash is clearly more than 17 frames.
However, that would mean that krystal strike is slower than krystal punch. That's definitely not the case.
I'm sure you guys have figured this out. I looked around a little bit and couldn't find anything. If there is easy to find information on this, sorry for being lazy.