InFlames
dead
I tested these a long time ago but I can't remember the exact frames, all I know is thatI'm so confused by the punch frame data. This is Crystalline that i'm looking at if that matters.
Regular krystal punch is 13 frames. It's not 13 frames because it doesn't punish Shinnok's shoulder, which is -15. When I go down to strike(db2u) and smash(db2d), they read as 8 frame and 17 frames. Is krystal strike really 8 frames, or is it 8 frames, added on to the regular punch. That would make sense since smash is clearly more than 17 frames.
However, that would mean that krystal strike is slower than krystal punch. That's definitely not the case.
I'm sure you guys have figured this out. I looked around a little bit and couldn't find anything. If there is easy to find information on this, sorry for being lazy.
Up punch is around 17
Straight punch is around 22
Overhead is around 28