cambros22
Stand Back I'm a Doctor!!!!!!
Yes I agree. I feared for metallic when his uprock lost combo ability. Now that its back, I can feel safe knowing my anti airs wont be in vain.Praise be!
Yes I agree. I feared for metallic when his uprock lost combo ability. Now that its back, I can feel safe knowing my anti airs wont be in vain.Praise be!
I'm sorry but I can't seem to get these to jail for the life of me, unless I'm directly in front of the opponent. I have Lao set to always block and then reversal with normal tornado. I'm not fast enough to jail with any of those strings unless I'm directly on top of him. What am I doing wrong?11,
21,
F12,
33
all Jail
Midscreen or corner
You have to be on top of him.I'm sorry but I can't seem to get these to jail for the life of me, unless I'm directly in front of the opponent. I have Lao set to always block and then reversal with normal tornado. I'm not fast enough to jail with any of those strings unless I'm directly on top of him. What am I doing wrong?
Oh I misunderstood your post. I thought you had meant that uprock allowed you to jail on block from midscreen distance.You have to be on top of him.
F1 gives you a bit of more space to work with. you probably have to get used to the timing
yes same as before. the window is just a little bigger for them to react in now. You will still have to get them to respect normal uprock.If your close enough to jail, are they not close enough to punish your recovery of the up rock before it hits?
The main difference between the previous uprock was you had time to see it blocked and then go for your jail, the nasty thing now is I don't think you can even react to a blocked uprock and jail F1 now. Which means because we have fuck all in the mid department we could normal uprock and if they don't armor we have to worry about getting poked after being however + uprock is.yes same as before. the window is just a little bigger for them to react in now. You will still have to get them to respect normal uprock.
Yeah your right,I just noticed in trainer. I play mostly metallic and lava drop has always carried greater risk for the opponent to react with a punish than the other 2 variations because of the hit advantage. Im gonna see if I can run some matches with a friend and get a better look at uprock.The main difference between the previous uprock was you had time to see it blocked and then go for your jail, the nasty thing now is I don't think you can even react to a blocked uprock and jail F1 now. Which means because we have fuck all in the mid department we could normal uprock and if they don't armor we have to worry about getting poked after being however + uprock is.
This application is for the meaty uprock in the corner, you're not doing this move midscreen it didn't work before now you can go make a cup of tea and come back and react to this shit lol
If they tech roll you're kinda dead though, I think it's too risky but it could catch them a few times if you have no meter and really need that corner pressure.Normal uprock armor break
Thats always been the case with that setup.If they tech roll you're kinda dead though, I think it's too risky but it could catch them a few times if you have no meter and really need that corner pressure.
sick man thanks for finding it, it seems to be consistent with 9f wakeups if you do it right and allows for a combo with uprock. If your a bit late though their wakeup just absorbs the uprock and they aren't stunned by it.
Safe normal uprock still exists
window is sorta tight but just a proof of concept
dunno what the old optimal bnb was, but my friend used to do 31% so im guessing a 2% sacrifice isnt the worst
Haven't tested against 6 and 7f moves yet though
have a feeling it wouldnt be safe against those, but at least it covers the majority of the cast
@Undeadjim
@YOMI DJT
@FaYd
Tested vs 7f reversals
works but is insanely tight
Technically, even if they armour itsick man thanks for finding it, it seems to be consistent with 9f wakeups if you do it right and allows for a combo with uprock. If your a bit late though their wakeup just absorbs the uprock and they aren't stunned by it.
yup, the trick seems to be to do uprock as soon as the animation for stone punch is over in a combo with reasonable gravity. for 30% f12 db2d 4 db2u b2 db2.Technically, even if they armour it
You block and punish which is still good, and you get higher damage cos your combo is shorter without the uprock and it doesnt count to scaling
Optimal corner BnB is around 37 to 39%
Safe normal uprock still exists
window is sorta tight but just a proof of concept
dunno what the old optimal bnb was, but my friend used to do 31% so im guessing a 2% sacrifice isnt the worst
Haven't tested against 6 and 7f moves yet though
have a feeling it wouldnt be safe against those, but at least it covers the majority of the cast
@Undeadjim
@YOMI DJT
@FaYd
Tested vs 7f reversals
works but is insanely tight
39% no bar?Optimal corner BnB is around 37 to 39%
It's a good oki setup but you're basically sacrificing 10% for it
much like the old 21~rock drop/b2~rock drop setups im not fond of setups that can just be tech rolled/left punishable if tech rolled, either way nice few diff normal up rock armor breaks poppin up, will help for when they fix the otg bug :/Normal uprock armor break
Is that confirmed? I mean the last Hotfix would have been the perfect opportunity, if they intended to do so. And as I remember from the Kombat Kast about the big patch, they even stated, that you can still get the 13% with a delay.when they fix the otg bug :/
Any knockdown with huge advantage can give you an unscaled OTG if delayed. db2, db1, and b121 all give full damage. Works the same with other characters.Any one else sometimes getting full 13% otg after db1 and db2 at times? I seem to get it more often during db1 than db2 but they occur
Here is some proof
Do you know if this is going to be taken out? Am I going to be really sad by the next hotfix lolAny knockdown with huge advantage can give you an unscaled OTG if delayed. db2, db1, and b121 all give full damage. Works the same with other characters.