Darth Mao
Your Tech is Mine! #buffRaiden
f2 is -7f2 is apparently +2. The only issue is that it is a high...
The thing is that it still seems relatively quick and it can cancel into stuff.
b2 is +2
f2 is -7f2 is apparently +2. The only issue is that it is a high...
The thing is that it still seems relatively quick and it can cancel into stuff.
I feel like she is supposed to do a ton of damage because of her trait but her B2 will probably need some kind of scaling because 400+ meterless damage is insane off such a safe AA. Not really sure why they made her do so much chip though.I think her damage is glitched, she gets prepatch Adam damage off of background interactables and bounce cancels. Pretty sure she's not supposed to reach 600/700 levels of damage but i'll take it for now.
Sorry, got the two commands mixed upf2 is -7
b2 is +2
Fuck footsies just zone broI'm conflicted as to whether Starfire has good footsies or not. On one hand, she has very far reaching normals like d3, f2 and j3. On the other, most of these tools can't be hit confirmed and have questionable frame data.
Thoughts?
lul thats the injustice 2 player motto my manFuck footsies just zone bro
What combo does that much?I think her damage is glitched, she gets prepatch Adam damage off of background interactables and bounce cancels. Pretty sure she's not supposed to reach 600/700 levels of damage but i'll take it for now.
Best thing about her is her anti-airs tho, stopping stupid jumps for 400 meterless is so satisfying lol.
B2 b3 j3 113 dp trait. A little over 400 on SupesWhat combo does that much?
Oh I know that, I'm looking for these 600-700 damage Background bounce combosB2 b3 j3 113 dp trait. A little over 400 on Supes
O idk about that either but I know she gets 480+ meterlessly off a BGB.Oh I know that, I'm looking for these 600-700 damage Background bounce combos
To add on to the b3 in neutral, I've been using d3 if F2 won't reach and then using the knockdown to go for B3. Works pretty well so far and catches wake-up backdashes.Really like this character and her damage is fire. Her mid range game is a bit lack luster though vs the top tier footsie characters. F2 is really good but a high. I've found just using a raw b3 in neutral at near max range is really good. Ur plus and it will force them to start jumping. And her damage off a raw b3 is realllu worth the risk.
Her high shot beam cancel should never be used full screen unless to chip. In mid range it is really good to beat them moving after a ducked high shot since the high shot is already passed them when the beam comes out.
Also of note her far star dust/scatter bomb doesn't combo all three hits like it does close mid far. Set the CPU to auto block and watch the first to hits hit and they block the third
On supesOh I know that, I'm looking for these 600-700 damage Background bounce combos
You can get over 50% meterless with BGB combos.Oh I know that, I'm looking for these 600-700 damage Background bounce combos