f2 doesn't lead to anything on hit anyways except a hard knockdown but having delayable wakeups in this game make hard knock downs not as strong. f2 being a mid would be huge for one thing... push back. f2 hair or f2highshot MB then trait for 3/4 pushback, meter build and chip. she has top 3 zoning in the game and the best unpredictability in her zoningSo I'm going to say it.
Starfire's F2 should be a mid.
It knocks away on hit so we get nothing off it.
It stops everyone from mashing d2 after a blocked B3 or during hit advantage.
Its a safe option for us to play footsies and if we commit into F2 trait, then there goes the zoning mind game.
The ONLY REASON why I can see it noting being a mid if F21+3 was a true grab or it didn't launch on it but it isn't so we end up in massive recovery just begging for our opponents to punish us.