I'd still maintain that the bomb inputs were made what they are to intentionally limit him if it weren't for the fact that I can consistently dash-in~
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/
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without any problems whatsoever so I don't know WTF you people are doing.
If you are having problems with it, why can't any of you be bothered to setup your 50/50? That overhead feels easy to fuzzyguard if you don't set it up from a blocked jump-punch anyway, but that's just what I've gleaned from playing against him.
It's smarter just to do
before your mixup string anyway because it creates a mind game. You're at either -1 or 0 after
is blocked, so your opponent has options, all of which you get to rape them for. They can jump away, and you answer with dive kick, they can crossover punch and you answer with parry, they can crossover without a punch and you answer with anything you want, they can continue blocking and you answer with your 50/50, and if for some fucked up reason they eat
, you confirm into freeze and answer with combo of choice.
And if you're fighting Kung Lao, parry will catch his spin if you expect it. So your only option after a
against anyone is pretty much victory.
So yeah, this character could use some buffs; I have to make reads to win. Fuck that.
The only issue I ever had with this dude (which are NOT real problems) were parry not catching Raiden's superman or Mileena's roll. Or Sektor's telepunch. But if I can read those to parry them, I can read them to block and do full combo.