So are there any viable zoning characters? It all seems so bad.
Some possibly good zoning candidates are Erron Black, Kabal, and Skarlet. Perhaps Cetrion has some potential too. I also think Noob is a good zoning character, but he cannot cancel his forward advancing strings so he has major issues in mid range.is it me or is this game just meh in general. i played it for like 2 hours got bored and went back to fortnite (which is also getting boring lol). im a big time zoner and zoning feels mediocre at best. Mk9 zoning was >>>>
how about jades zoning?Some possibly good zoning candidates are Erron Black, Kabal, and Skarlet. Perhaps Cetrion has some potential too. I also think Noob is a good zoning character, but he cannot cancel his forward advancing strings so he has major issues in mid range.
If you have been paying attention to social media, everyone has been complaining. Rush down players want more plus strings. Command throw players want more tick throws. Zoning players want better projectiles. While I am certain there is some validity to these complaints, the community needs to realize that Mortal Kombat 11 is neither Mortal Kombat X nor Injustice 2. The developers have different expectations for this game so the gameplay will be different. I also think we have to be patient. If Noob sucks, and I think there is a good chance that he does, NRS may buff him. I am sure the game is only going to be patched about 15 times. LOL.
I am not sure. I have yet to mess around with her.how about jades zoning?
I agree with most of this assessment. I was leading the charge on that Cetrion trash tier discussion, but after much more grinding she's actually not too bad at all. Though a MU like Geras, I will need to see a top player actually win a set because it looks like an all-time worst MK9 lopsided type of MU. She definitely will have some winners in this current meta though. Erron is one of the best in the game it appears. He has it all.The best traditional zoning thus far - Cetrion, Noob,
The best mid range zoning thus far - Erron Black, Kabal
The best of both - Jade, Skarlet
Brief early impressions on the characters.
Cetrion - nowhere near as bad as people believe, but I can see how she may have some very difficult match ups against characters like Geras and Sub Zero who ignore the full screen zoning game.
Erron Black - a versatile character who excels at every range but full screen. He closes out rounds like no other character because of the extremely fast fatal blow and the unblockable tick damage on acid puddle.
Jade - ignores almost all of projectiles with the glow, which allows for counter zoning. Great poking with b+3 and d+4 but poor damage output outside of fatal blow combos.
Kabal - as versatile as Erron Black. I have yet to see why some people consider this character to be bad. Then again, lots of people in the Kabal forum thought beta Kabal was bad too.
Noob - the flaws are well-documented by now. High damage potential yet limited ways to access the damage practically. I think he is the worst out of all the zoning characters, but perhaps a special player can make Noob's tools work.
Skarlet - not quiet as good as beta Skarlet as she has lost some valuable frames on cell siphon resets and low pokes, but she is still a solid character overall.
There seems like there's a lot of plus or effectively plus stuff as it is heh.Some possibly good zoning candidates are Erron Black, Kabal, and Skarlet. Perhaps Cetrion has some potential too. I also think Noob is a good zoning character, but he cannot cancel his forward advancing strings so he has major issues in mid range.
If you have been paying attention to social media, everyone has been complaining. Rush down players want more plus strings. Command throw players want more tick throws. Zoning players want better projectiles. While I am certain there is some validity to these complaints, the community needs to realize that Mortal Kombat 11 is neither Mortal Kombat X nor Injustice 2. The developers have ning different expectations for this game so the gameplay will be different. I also think we have to be patient. If Noob sucks, and I think there is a good chance that he does, NRS may buff him. I am sure the game is only going to be patched about 15 times. LOL.
Geras's anti-zoning is one of the best in the game. He has an Aquaman, low-hitting FTD. LOL.I agree with most of this assessment. I was leading the charge on that Cetrion trash tier discussion, but after much more grinding she's actually not too bad at all. Though a MU like Geras, I will need to see a top player actually win a set because it looks like an all-time worst MK9 lopsided type of MU. She definitely will have some winners in this current meta though.
I have no thoughts yet as I am not very familiar with the character.Any thoughts on Kitana? Her community is singing doom and gloom right now but she's probably the least familiar I am on so I can't really say if they're overblowing it or not.
The teleport is very good but too slow at 30 frames to consistently react and punish the better projectiles of the game.And when it comes to zoning...Noob can like teleport a zoning attempt and do massive damage, that's gonna mess with the morale of any zoning I have to think.
I was using Cassie's pistols from across the screen...I guess hers aren't good enough maybe.The teleport is very good but too slow at 30 frames to consistently react and punish the better projectiles of the game.
Yeah sometimes I stay off the Internet because I see so many complaints about a new game to the point its a total killjoy. Even just a month ppl were like "There faces are fat" "Geras sucks" yadada. Why don't ppl make they're own game then?Some possibly good zoning candidates are Erron Black, Kabal, and Skarlet. Perhaps Cetrion has some potential too. I also think Noob is a good zoning character, but he cannot cancel his forward advancing strings so he has major issues in mid range.
If you have been paying attention to social media, everyone has been complaining. Rush down players want more plus strings. Command throw players want more tick throws. Zoning players want better projectiles. While I am certain there is some validity to these complaints, the community needs to realize that Mortal Kombat 11 is neither Mortal Kombat X nor Injustice 2. The developers have different expectations for this game so the gameplay will be different. I also think we have to be patient. If Noob sucks, and I think there is a good chance that he does, NRS may buff him. I am sure the game is only going to be patched about 15 times. LOL.
LOL. I was thinking the same thing. The recovery appears to be similar to Noob's spirit ball. However, she has an EX version of the move with krushing blow properties.The recovery on Sonya's Rings is so ridiculous that she puts the traditional zoners to shame.
Cassie is NOT a zoner. Her projectile is used the same way Johnny’s is; anti-zoning. It ducks high projectiles and knocks down, allowing you to close space. It also converts for a full combo if you amp it and you’re close enough. She’s designed as a rushdown character, and her projectile helps that gameplan. You can zone with her, but that’s not her strength.I was using Cassie's pistols from across the screen...I guess hers aren't good enough maybe.
Have you fought a good Geras or Sub Zero player yet? If so, how do you zone them?People complaining are insane. Zoning feels better than ever.
I probably pick my moments to zone much more carefully, knowing they have strong anti zoning tools. It’s the same as the difference between the Scorpion who yolo teleports, and the one who picks them when you aren’t ready to punish. If I’m Skarlet, I’m going to outspace them with my normals anyway, she’s one of the best characters in the game, so it’s not like I’m helpless in close range.Have you fought a good Geras or Sub Zero player yet? If so, how do you zone them?
Scorpion's regular and EX teleport are punishable. Sub Zero's EX ice ball and Geras's sand pillar are not. Fatal blows aside, I think Cetrion is the only character who can punish a full screen sand pillar with a reversal geyser.I probably pick my moments to zone much more carefully, knowing they have strong anti zoning tools. It’s the same as the difference between the Scorpion who yolo teleports, and the one who picks them when you aren’t ready to punish.
You can make an argument that zoning and defensive options were better in Mortal Kombat X. I am not flipping any coins when I have access to safe armor. Characters also had superior projectiles and safer strings.You telling me it was more fun to zone Erron or Cassie in MkX than the characters you mentioned in Mk11? Where they had run, and once they did close the space, you’re flipping coins for a few minutes before you get it back.
I think you can only make that argument out of context. Do you really think defensive options in MK11 are weaker than in MKX, relative to how strong offense is?You can make an argument that zoning and defensive options were better in Mortal Kombat X. I am not flipping any coins when I have access to safe armor. Characters also had superior projectiles and safer strings.
Yeah I wouldn't call her a zoner either heh. Her kneecappin move can make for a nice harassing move tho.Cassie is NOT a zoner. Her projectile is used the same way Johnny’s is; anti-zoning. It ducks high projectiles and knocks down, allowing you to close space. It also converts for a full combo if you amp it and you’re close enough. She’s designed as a rushdown character, and her projectile helps that gameplan. You can zone with her, but that’s not her strength.
I’m usually on yall’s side, was for all of MkX, but judging by the comments here of late, I feel like no matter what they do, it’ll never be enough for some of you till neutral is literally played at fullscreen.Scorpion's regular and EX teleport are punishable. Sub Zero's EX ice ball and Geras's sand pillar are not. Fatal blows aside, I think Cetrion is the only character who can punish a full screen sand pillar with a reversal geyser.
You can make an argument that zoning and defensive options were better in Mortal Kombat X. I am not flipping any coins when I have access to safe armor. Characters also had superior projectiles and safer strings.