Lol...your optimism, man. Yes, sigh, I'll agree that Superman and Black Adam are injured now and she might even beat them...but I just can't stand that they didn't fix the ERRORS in her game. I guess I just don't tolerate incompetence as well as you.
Ok...with that sass aside, what exactly changed with BatGirl? I've always thought that if you possess a strong ground game with HG, you can go toe to toe with that wench.
lol, I'm also not very happy with our lack of fixes on mids etc, I was pretty disappointed to be honest. There's nothing we can do about it now, so I'm looking forward to the part she'll play in the post patch meta game and hopefully there will be a new patch to address the universal mids, bugs and others issues across the cast including Hawkgirl in a month or so, who know though?
She did get better with this patch too so she won't be left behind, which was one of my biggest concerns. They said in the patch notes Batgirl's hitbox got larger is the only thing notable that would impact us in dealing with her up close. Batgirl is probably the least annoying of our tougher match ups, patience in a good ground game is crucial to success versus her, but man is she annoyingly tough to deal with overall.
Something else that is huge for Hawkgirl...her super can now punish some strings with Martian Manhunter that she used to couldn't punish with her super like back 1,(gap right here) 3 and back 2,(gap right here) 3,3,3 I'm pretty sure she couldn't punish till now. She could always punish 2,2, back 3 and 1,1 2(although she could also punish these with wing evade 2, down 1, forward 1 etc already), but now it's even bigger of a deal. If she ever has four bars the only string that's safe to use is 2,2,2 now, which seriously weakens him up close, but she already gave him issues when she got in before so I'm very curious to see how this plays out.