It looks Like you didn't read my post! Some here who quoted my post said they couldn't punish it, only with D1!
You should not be poking on Liu Kang's 10f gap between F43(10fgap)U3
You should be waiting for Parry, Throw and Amped Fireball. Because all 3 of those are punishable and reactable. If you are focusing on poking you can't punish the rest.
If you are poking its a 25% chance to succeed at punishing Liu Kang but if you are waiting and reacting to those very punishable options its a 75% chance to succeed.
Your problem is that ITS a guess? Well every character has mixups that force guess in many forms: number of hit guess, staggers, 50/50's, Throws, strike/throw guess, tick throws and frame traps.
But your problem shouldn't be guess because you can have a better chance to win by playing the MU correctly. If you are trying to poke instead of wait and bait then I'm sure it feels OP.
If you must punish the F43U3 gap (its out of your favor unless your opponent displays patterns) then by all means use your 7-9f starters instead of poking. That way at least you get a full combo instead of handing him his turn back.
Here is an example of what to do vs LHQ Liu Kang. I have it set to hidden playback so there is no way I can know what LK is gonna do. So proof you can punish him consistently and hard.
Tip: don't punish the gap in F43U3 a lot, just do it seldomly just to scare them and condition them to start using parry/Fireball/Stagger.
Frame Data:
F43xxparry is -18 and punishable by almost anything I did it with a 13f mid in video.
F43xxExFireball is -24 very punishable even by Kotals F2.
F4xxThrow is -36 on wiff, same concept as others, wait and you will see the throw. Its very easy to punish just hold down and do either: starter or D2 KB.
@lordlosh
Your welcome