DarksydeDash
You know me as RisingShieldBro online.
Yes I do, my bad. :/you mean MB Hv?
Yes I do, my bad. :/you mean MB Hv?
Oh boy this is going to be fun.Anyone else experimenting with hard knockdown stuff in the corner? You can get a weird cross-up/not a crossup setup with hkd that nets about 30~ meterless and traitless damage.
There's two instances of me doing it, the first clip is a crossup and the second clip isn't. The height of the J3 plays into this but at times it just feels random on whether it crosses up or not. That's what the D1 is for, it gives you time to see what direction to continue your combo.
Why don't interactables break armor when trait is up?Why doesn't throw break armor when trait is up?
Honestly, neither am I. The struggle is real.Not sure if serious....
Im working on it.What so all kryptonians are dead. No new tech or matchup discussion? Superman thread better step it up.
What so all kryptonians are dead. No new tech or matchup discussion? Superman thread better step it up.
Same.I'm just trying to get better with the character right now and improve as a player more than trying to find new tech.
Ya Wayne manor one was known for sure but not sure about the other carsI don't know if this is known or not, but theres a camera glitch with corner car interactibles.
If you do the MB Rising Grab in the corner and immediately do the interacible in the left corner of Wayne Manor/other stages the camera wont readjust until you throw the car, messing up wakeups. It's a pretty awesome way to end your corner combos
Tbh I'm not resetting as much anymore I can't tell you the damage. I'm leaning towards containment and oki. Maybe bc the peeps I play with know all the shenanies and I'm forced to go for the f2d13 or b23 HKD's and force a legit guess...What's the most you guys are getting in the corner with a practical combo and divebomb reset? I'm getting 96 percent with 1 bar.
Tbh I'm not resetting as much anymore I can't tell you the damage. I'm leaning towards containment and oki. Maybe bc the peeps I play with know all the shenanies and I'm forced to go for the f2d13 or b23 HKD's and force a legit guess...
Oh I still do it, LMAO. I just have to be pickier when I choose to. All about conditioningB1 can stuff wakeups for whatever reason. Gotta be timed right though. Also, you can get a 32 percent B23 combo meterless and traitless.
F23, 3, zap, 3, scoop, B23 *trait here if you want*. Still sets up your Oki but, if you decide to do divebomb, it does the weird backwards block one. Also, mixup those dive bombs, never give up hope lol.
Oh I still do it, LMAO. I just have to be pickier when I choose to. All about conditioning
Ya I can't get away with it at my local so that's why I'm knockdown heavy. Actually even an online ft10 for example, I might legit try maybe 3-4 times and that's it. I use the b23 setup a lot offline. Opens up other possibilities. We should play again soon and compare notesFunny, I db my ass off online but, in tourney, I don't do it nearly as much. I find it weird since most of the people in MI know me as being db/reset heavy.
Ya I can't get away with it at my local so that's why I'm knockdown heavy. Actually even an online ft10 for example, I might legit try maybe 3-4 times and that's it. I use the b23 setup a lot offline. Opens up other possibilities. We should play again soon and compare notes
About 113% uses two bars for a bounce cancel for 75% combo.What's the most you guys are getting in the corner with a practical combo and divebomb reset? I'm getting 96 percent with 1 bar.