Phew, let's take these one at a time:
@CrazyFingers I'm not saying I don't do that stuff. But to say he has "really good buttons to get out of pressure" is along the same lines as Stephanie saying he does "bigly" damage; it's patently untrue. F3 is his only fast cancelable mid, at 10-frames, so sure, it can break out of pressure, but then what? You've got f32 which I can't remember the exact block disadvantage right now, but it's enough that it's the opponent's turn afterwards, even if you cancel into f3222 since they can always duck and punish or low poke. Sure, you can risk Flamethrow to make them respect the followup, but naked amped flamethrower is what, 12%? While risking an easy full-kombo punish from your opponent? No.
Can you interrupt pressure with f3? Yes. Does that make it on the same level as the tools the rest of the cast has? Absolutely not.
@SpaceyPirateUgh I'm saying that's an argument that's been floating around but it falls apart the second you put any brainpower into thinking about it.
@Pyrosis You say RoboCop is good, here's why, and I say no he's not, here's why, and we talk about it. If anyone is getting frustrated, it's because they want to post incorrect info, are being called on it, and are not able to refute it without personal attacks. Great. Attack me and not the argument because anyone with eyes can see how utterly gimped this character is lol.
"You seem to have this defeatist mindset when it comes to playing the character where it seems like you're insistent that Robocop can do nothing in certain contexts in the fight and is just a free win for the opponent. Like he legit just can't play the game if a character out there in the currently nebulous meta that's higher on the tier list gets in on him." No need to incorrectly summarize my arguments when my entire thread history is right here for the reading. I don't even know how to respond to this because it doesn't apply to anything I've said.
I also keep seeing these arguments of "no, you can f3" or "no, he doesn't suck for
this reason". But all these arguments exist in a void that doesn't consider the rest of the kast. RoboCop's up-close game is gimped because he's a hard zoner, and that's fine, that's a standard design decision. Only, he gets outzoned by characters with better rushdown lol. How can anyone defend that? There are characters who can
low-profile his Low Shot and punish him who also are more of a close-range threat.