Im not used to the run mechanic quite yetI can't actually load youtube videos right now, so I can't see the combos. However I do have a combo for you hoping it isn't in the video: Ji1, F2, Nj1/2, F4, run cancel, B121+command grab (Lackey btw) it does 34% midscreen no meter
Don't worry! I played Street Fighter alot before MKX (don't shoot me lol) so I'm used to doing execution heavy stuff. To be fair though the runs arent that hard honestly, the F4 should put them quite high all you do is tap F,F and press block then when you want to stop, you just press a button (121 in this case for the kombo). I'll try to help you best I can with the joggingIm not used to the run mechanic quite yet
with pain and gain.So I decided to go into training mode and found some damaging corner combos. 51% meterless 60% metered
I've been rocking:I'm just trying to figure out more stuff with him here but it's tricky:/ in the corner I have:
Ji2, b2 3 3+4, ji1 ji1 njp, f2, 4xx boss toss
Works out to be 38%
Can you land first combo on d'vorah?For optimal damage:
yeahCan you land first combo on d'vorah?
Actually, lately instead of the 4xx boss toss, I've been doing a MB grab to put em back in the corner. It works really well.I'm just trying to figure out more stuff with him here but it's tricky:/ in the corner I have:
Ji2, b2 3 3+4, ji1 ji1 njp, f2, 4xx boss toss
Works out to be 38%
Just out of curiosity, why do you run cancel the forward 3? All you have to do is inch forward. Just seems like more work for nothing.[Vicious] Well, i still don't get how to make b232+4 RC f3 f2 f3 4~boss toss work on mileena, d'vorah and others (couldn't connect 4 even once), so if we replace 4 with b12 it becomes much simpler and lose only 1% dmg.
Depends on where you are when you hit confirm b2. It has allot of reach and usually the Run cancel will allow you to hit f3 at its peak, making it easier to connect with f2 Or 4.Just out of curiosity, why do you run cancel the forward 3? All you have to do is inch forward. Just seems like more work for nothing.
the starting b2 can hit from quite a distance, having the RC in your combo just allows you to get the f3 from all distances, better to just use it always than to try and guess when you are close enough to not need itJust out of curiosity, why do you run cancel the forward 3? All you have to do is inch forward. Just seems like more work for nothing.
It is possible, the timing is just tighter than with normal/big characters, I just prefer the 4 cos its less inputs and give maximum damage more often than not.[Vicious] Well, i still don't get how to make b232+4 RC f3 f2 f3 4~boss toss work on mileena, d'vorah and others (couldn't connect 4 even once), so if we replace 4 with b12 it becomes much simpler and lose only 1% dmg.
Dang dude have you tried b2,3,2+4~f2~4xxboss toss? That's a nice really easy 33% and works online even with a pretty bad connectionCouldn't do a single one of the combos in here , now i'm mad i'm tired of seeing torr on the wrong side of a fatality