I dont agree with all these people saying his design is so bad that if they so much as clip a toenail he'll be bottom -1. The reason his design appears so bad rn is because he has every tool you could ever want in a character still. Not like, Jack of all trades master of none, but master of zoning and Jack of everything else.
Seriously, his zoning is fine. It's really strong but that's not the problem. If his up close game was buns then his zoning would be perfectly justified.
There are 2 possible solutions imo:
1. Leave his zoning as is and nerf his upclose game hard. No more low, make it mid. The low is more problematic than the OH. Increase the block stun on certain moves so it's easier to react to staggers. Maybe even slow down his mid even more.
2. Keep him a hybrid character but make small adjustments to his tools across the board. Nerf the meter building on his zoning slightly, use
@General M2Dave trait idea where he keeps the current wrist shot recovery but on in trait, otherwise it's every so slightly toned down. And make small adjustments to his upclose game by just removing the low to start with but leave all frame data exactly the same