how does the overhead trait combo work? plz explain
, trying to get used to better using DS's trait.
Overall, the standard trait still seems to be more consistent. The overhead trait will sometimes whiff and sometimes knock them too far away. However, both combos are done the same way:
I've got trait mapped to R2, so I call trait and then jump. When I jump, I press down-back-r2+3. This causes me to teleport at the same time as the trait shoots its fireball. You then just do the standard j3~mb.df3-b3-j3~df3 combo.
So the trait will usually hit just as you cross them up, making it hard to block. It leaves you +62 if they do block it, though. But they have to reverse their input and then block overhead-low, all while they can't even see their own character through the mess of fireball, boots, and omega energy. If they don't match your timing exactly, they get hit and eat roughly %50 damage while you get about 50% of your trait back. Zone for 2 or 3 seconds and then repeat.