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Combo List - Tanya Tanya Combo Thread

Can someone teach me how to do that weird Pogo jump setup for Dragon Naginata? like I understand the inputs and simply practicing it over and over isn't helping. I need someone to explain it to me :(
 

Etoroguy

Why isn't Jax's Farm a playable stage?
I can't do any ji2's after df2. It always goes over them
You can't combo off of df2. I just put it in there to show that you have to do it prior to get max damage. If you want take a step back after df2 and it will work
 

Reauxbot

You think you bad? You aint bad.
probably alot, im kinda turd at this game. My main problem is trying to open someone up in the pogo stick variation, again probably just me sucking but she feels like she has the same problem as kung lao.
We thought Kung Lao had problems. Till he started winning Tournaments.
If thats the case i hope she does have Kung Lao problems
 

Awkward Sloth

Lamest Harley, still better sloth than Jer
Can someone do an old man with no time a favor and update the original post with a neat orderly list?

Also......

If you are not going to maintain a neat orderly list don't make the original post.
Panic mode has the second post down pact. Literally scroll past the not updated first post and you'll find a wonderful color cordinated post with lots of nice info.
 

Ayane

Noob
There's essentially 2 combos in Panic's post -_-. That's not lots of nice info to me. Hopefully it will actually be updated at some point.
 

Xero_18

Mortal
So is there a limit to how many pogo attacks connect after a teleport?

To better clarify how many times can one do teleport reps?
 

The Magician

According to my sources...
Kobu Jutsu 1 bar combos in the corner for the OP, sometimes I mixed up 3 and 4 in the air; no increase or decrease in damage so no worries.

36%:

37%:

38%:

You can also use b31 as a starter for a little less dmg.

EDIT: Forgot the notation, oops.

Notation: b12+4~exdf3 4 df3 d2 Ji4~df3 4 34~bf4 (36%)

Notation: b12+4~exdf3 4 df3 d2 Ji4~df3 4 Grab (37%)

Notation: b12+4 df2 df1 exdf2 Ji4~df3 d2 Ji4~df3 4 Grab (38%)
 
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Xero_18

Mortal
Damn. Thank you for that. I noticed the links but had to leave so couldn't fully test it. It does give me ideas though
 

Etoroguy

Why isn't Jax's Farm a playable stage?
Can someone do an old man with no time a favor and update the original post with a neat orderly list?

Also......

If you are not going to maintain a neat orderly list don't make the original post.
Are you talking about me? Because the other guy took over. It is the second post. If you want I could update my original post but It could be redundant with the second post. Let me know.
 
I will update this post with combos as I/others discover them to save searching through the thread.

Notation

ATTACKS
1 – front punch (fp): square on PS4, X on Xbone
2 – back punch (bp): triangle on PS4, Y on Xbone
3 – front kick (fk): X on PS3, A on Xbone
4 – back kick (bk): Circle on PS4, B on Xbone

DIRECTIONS
u - UP
d - DOWN
b – BACK (away from opponent)
f - FORWARD (towards opponent)

JUMPS
j - jump
ji – jump in (Jump towards opponent)
nj - neutral jump (Jump directly up)
njp – neutral jump punch (neutral jump + 1/2)

OTHERS
~ - cancel
xx – cancel
(ex) – indicates EX version of a special
(MB) - indicates a MB version of a special/move
RUN – indicates a run (ff+block)
THRW - indicates a throw (L1 on PS4, Left Bumper on Xbone)
, - end of string/normal/special
> - end of string/normal/special
+ - indicates button pressed at same time

Color Key:
Green=Kobo Jutsu
Red=Pyromancer
Blue=Dragon Naginata


MIDSCREEN

KOBO JUTSU

METERLESS
xxxxxx

METER

112~df2~df1~df2(ex), ji3~df3, njp, 34~db4 (35%)
f2~df2~df1~df2(ex), ji3~df3, njp, 34~db4 (35%)
b12+4~df2~df1~df2(ex), ji3~df3, njp, 34~db4 (37%)
b31~df2~df1~df2(ex), ji3~df3, njp, 34~db4 (33%)



PYROMANCER

METERLESS
xxxxxx


METER
xxxxxx


DRAGON NAGINATA

METERLESS

112~df3, d2~f2, d2~f2, ji2, 2u4, RUN~34~db4 (35%)
f2~df3, d2~f2, d2~f2, ji2, 2u4, RUN~34~db4 (35%)

(against Goro/Ferra)
112~df3, d2~f2, d2~2, njp, ji2, RUN~34~db4 (32%)
f2~df3, d2~f2, d2~2, njp, ji2, RUN~34~db4 (32%)

METER
xxxxxx



CORNER


KOBO JUTSU

METERLESS
xxxxxx

METER
xxxxxx



PYROMANCER

METERLESS
xxxxxxx
METER
xxxxxxx



DRAGON NAGINATA

METERLESS
xxxxxxx


METER
xxxxxxx
Its hard to cancel JI3 into DF3 consistent after EX DF2 for the kobo jutsu. Im using ps4 dpad anytips
 

MadeOfMetal

Kenshi Srubtastic,Cyrax, Special Forces Mains
This combo is a little more practical I think but she's still going to be execution heavy if you want bigger damage.

JiP > 4 > DF3 > D2 > D2 > JiP > 2U3 > (Run Cancel) > 4 > EXDF3 > 4 > DF3 > NJP > 34 > BF2 (44% Midscreen Corner Carry)

You can replace the beginning of the combo with f2 at the expense of 2%

that is an awesome combo, helps alot... i havent had much time to practice and this did me justice
 

FinalBoss_FGC

Day -4MONTHS Dual Jin main
1 Meter Universals:

(starter)~mb tele forward, njp, run, 34~flip kick - 3 hit starter is 32%, 2 hit starter is 31%
(starter)~mb mb low spin kick, 34~flip kick - 3 hit starter is 31%, 2 hit starter is 28%