That's ambitious, but a game with running, Fatal Blows, Kameos, Breakaway, etc sounds like a mess.
exactly, but that wasn't the plan, i for once i'm not a fan of having all that in the game, these are comeback mechanics and i don't aprove any of these mentioned currently, but i've been willing to try other areas
the poke system of MK9 with the same amount of advantage
having both mk9 and mkx backdashes, one for mobility other for invincibility and more recovery post use
mkx running at cost of stamina
breakers at 2 bars
5 secs xrays or aggressor activation system (pick one, break a combo, and you won't pick neither)
dynamic blocking for flawless block
seamless breakers air or ground with unique interactions
classic dial system and nrs dial all in one game
among other things, just to give you an idea.