StealthyMuffin
Earth's Mightiest Knucklehead
Kotal's parry is functioning exactly the same as Unbreakable's. What are you testing with?
usedforglue demonstrated that in the video with ketchup, the b12 aura link seems rough but its possibleIs it possible to get two Ice Aura links in the same combo if you get rid of your initial one with Ice Burst after a freeze? I can't tell if the game is hard-coded to deny that or if I'm just fucking up the link.
Definitely hard coded. I tested it. Use regular aura first then EX aura, EX aura into standing 1 should be a very very easy link, but I couldn't get it to combo.Is it possible to get two Ice Aura links in the same combo if you get rid of your initial one with Ice Burst after a freeze? I can't tell if the game is hard-coded to deny that or if I'm just fucking up the link.
b2 is not guaranteed - opponent can armor out or poke. f4 ex aura is only +6-7 on block and not more. so the only guaranteed strings afterwards are 11, b12, f42, and b33 (if you are right on point)F4 ex aura on block guarantees a 50/50 on block. This is insane
F4 EX Aura is more like +12 to +14.b2 is not guaranteed - opponent can armor out or poke. f4 ex aura is only +6-7 on block and not more. so the only guaranteed strings afterwards are 11, b12, f42, and b33 (if you are right on point)
its not possible.I thought that was more for the reset aspect rather than the combo potential. If it's both, then that's pretty amazing.
So then, would b12 xx aura b12 xx ice ball, whiff db3, jip, b12 xx aura, 242... be possible?
Lol hello +17 on block.
Which is why I feel really lukewarm about the buffs. Sure, we're better off than we were before, but it's not really the way I'd like the variation to function tbh.I really don't think this variation is for defense at all. I find that the only way to actually win is to rush them down while having ex aura up as much as possible to minimize the risks. Unbreakable just can't win playing defensive
Good stuff man! Harder hitting combos is really gonna help unbreakable. Is the b2 off the ex aura link really tight?So ive been playing around with unbreakable for a while even before the patch. Ive come to realize that his game relies on the b12 reset using the Aura cancel. With the new buffs there is now a 51 % 50/50 combo in the corner off of the low for 1 bar. B33 - freeze- B12 xx IAC xx B12 / B2 ~ B2 B12 xx ice burst.
Now this setup existed before. But now we can add another B12 to increase the damage. You are able to do this with the regular aura cancel but you should spend the bar. Why?
1. If they guess right and blow you up you will have less damage taken and at least half a bar of meter gained after 1 full combo.
2. The advantage on connecting two B12s with IAC is stupid easy with the ex version. you cant miss it online.
Also the ice aura going away on an ice burst for more damage is awesome bc now you can set up the aura again in these setups while gaining meter. So if you have a chance to use the burst and you have ice aura up i would do it.
No its stupid easy. If you use the ex aura you can do it in just about any lag.Good stuff man! Harder hitting combos is really gonna help unbreakable. Is the b2 off the ex aura link really tight?
Yea I figured as much. Can b12 ex aura, b2 combo in the corner?No its stupid easy. If you use the ex aura you can do it in just about any lag.
Edit:
Okay my bad i see what you mean. Its not really tight. Its a true 50/50 as well. You could go for the low if they start blocking high. If done correctly the high or the low will have to blocked or armored out.
What would changes would you apply to the variation to make it more viable?Play Grandmaster or Cryo against anyone for a long set, then move to Unbreakable...notice the struggle to hurt the opponent in any real way, unlike the set you just played in.
You will go from 45/48% METERLESS corner conversions from Klone shatters whilst keeping the opponent locked in the corner, and 41% F4 conversions anywhere on screen with Cryomancer, and wrecking any MB wake up in the game with Air hammers afterwards. (Except Buzz saw)
Unbreakable will go to 25% damage, and no offence, and no protection outside of standing and blocking or throwing out parries.
The variation is still terrible, although I applaud the optimistic outlook from everyone on the sub forum for this variation.