RapZiLLa54
Monster Island Tournaments
ZERO BUFFS FOR THIS CHARACTER ARE YOU SERIOUS??!?!?!!?1/
This should be the thread ender for too many reasons to list.Sub-Zero "needs" this and yet Kitana needs nothing. LMFAO
I that is reasonable. Funny how safe 50/50s are fine but clone cancels need to be punished on reaction consistently.I would be OK with these adjustments as long as Sub Zero is at -5 after the clone. But I would also add more recovery frames to a whiffed slide.
It is interesting that the vast majority of high level players (i.e., Cowboy, DetroitBalln, Rebelo, etc.) have quit playing the character.
Just about every character in the game punishes clone cancels on reaction to the cancel. There is no poke and block to bait because the attack you are baiting will never come unless you clone. Also, SZ is left at high negative frames after almost every attack which basically guarantees the opponent a 50/50 attempt in a game where most of the 50/50's are safe.In the corner can't you smash ice clone to hit jumpers? Or d4 them if they try to attack through the clone?
Can't you also counter poke in the neutral instead of ending all strings in clone?
Can sz punish a point blank sc from kenshi?
Rebelo still plays Sub, He never stopped.I would be OK with these adjustments as long as Sub Zero is at -5 after the clone. But I would also add more recovery frames to a whiffed slide.
It is interesting that the vast majority of high level players (i.e., Cowboy, DetroitBalln, Rebelo, etc.) have quit playing the character.
Did people level up vs SZ? or did a change happen and now the clone doesnt work right? Fools say foolish things..Title of this thread might as well be renamed "Grandmaster SubZero needs to have no bad match ups and a safe clone set up off everything" because that is clearly what you are going for
Characters are allowed to have bad match ups, ice clone is already a huge problem for a lot of characters. If Balanced Kenshi is annoying for GM Sub, then how about you play the game as intended and pick a different variation for the match up? Take your own advice and "Level Up" Tom. Another buff demanding thread is just pathetic considering this character is already very good
Yo I'm a serious Sub main, no two ways about it
But..... can't you just hitconfirm during the relatively long-ass B12 animation, and just block, on block?
Like, I get that we aint getting anything for say closing the gap to Kenshi, but the fact that we just opened with B12 and not one of either of the overhead/low combo starters to capitilise on this, and went for the greedy but more damaging Mid, and then got blocked for it.... isn't that fair?
And assuming he predicts the 50/50 correctly (or just blocks the Mid B12, in your example), why should we get an unpunishable Clone for free out of that?
Like, I'm on board with you dude, but just tryna understand
If people are now punishing clone cancels on reaction then yeah it sounds like they did level upDid people level up vs SZ? or did a change happen and now the clone doesnt work right? Fools say foolish things..
So you want to SZ players use Grandmaster like Fisticuffs Cage? Do you really know what a defensive character means?Just let SZ hide behind clone all day.. oh wait he already does.
Hmmm... then why did they cry for nerfs in the first place?If people are now punishing clone cancels on reaction then yeah it sounds like they did level up
Apparently not. I know we mid tier, I know we ain't dominating the competitive scene, I know you are our competitive figurehead... but I'm just asking a question, how is anything I just said wrong at all?Even SZ players dont understand his own limitations.
Again.. you think your best option should be block and eat a SAFE 50/50 or maybe clone and eat a full combo? Maybe if SZ wasnt left at high negative frames and almost everything it would be different.Apparently not. I know we mid tier, I know we ain't dominating the competitive scene, I know you are our competitive figurehead... but I'm just asking a question, how is anything I just said wrong at all?
Or are we so far behind fundamentally that the only way we are balanced is getting safe Klones off every block confirm?
I'm just tryna "level up" here myself
You hit confirm into what? hit confirm f42 into anything is punishableF42-clone being safe is a silly idea. It has huge range and hits mid. F42 is safe on its own and SZ is one of the few characters with a good backdash, plus he has puesdo-safe launching armour to play a good mind game after f42 on block. Just hit confirm that move, Sub should not get to play his clone game after that move is blocked, be real.
Probably the same reason you are making this thread asking for buffs. Dont be part of the problem Tom be part of the solution!Hmmm... then why did they cry for nerfs in the first place?
I think you misunderstand hit confirming.You hit confirm into what? hit confirm f42 into anything is punishable
The character is probably not "low tier" enough to get this buff
That's not true, without meter these characters can't punish:Just about every character in the game punishes clone cancels on reaction to the cancel. There is no poke and block to bait because the attack you are baiting will never come unless you clone. Also, SZ is left at high negative frames after almost every attack which basically guarantees the opponent a 50/50 attempt in a game where most of the 50/50's are safe.