I don't have access to the frame data right now, so off the top of my head slide gives you only 13 or 15 frames of advantage, and his b2 overhead has like 22-23 frame startup. So if you tried a b2 after slide you'd get stuffed by wakeup buttons.
b3,4 has something like 29 frames of advantage,
but, it has a different reaction when they're in the air because combo gravity makes them fall a bit sooner. I couldn't exactly tell how much advantage you got, but I was hoping because they were hit so high in the air it would still give 20+ frames of advantage. I wont know until the game comes out and I can use training mode.
Either way it doesn't matter as far as Jax is concerned tho. From what I could tell in testing, his Ground Pound resets are fake. Because you can crouch block, and the ground pound makes you fast fall to the ground while seemingly being invincible.
I mention it here
I'm a pretty big fan of Frost Kameo with Sub. Nothing super crazy cause if you're not careful she can fuck with your damage scaling, but I think her floaty ice ball and ice low launcher add a lot to Sub's gameplan. Particularly if you can get the clone out and get her ice ball out. Just fill...
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