I'm a Shaolin main and feel pretty good about the matchup until I get put in the corner. If there's not a good interactable I panic. Ive been labbing clone cancel punishes on hit and block recently and it seems b1 can put you into the clone on a few occasions. Db 4 (the long bow sweep not cartwheel) goes under every clone but I think its too slow to not be vulnerable. I've looked for the frame data but haven't found anything reliable. Do you know the frames on clone cancels?Kung Jin can punish every clone cancel (besides f4 xx clone) with b1. Irregardless of the damage the punish does, it takes most clone cancels away from Sub, which puts the MU in Kung Jin's favor. He's got a few other metered punishes too, like Bo Spin and ex low chaka-rang.
That's not to say it's horrible though. You should force the opponent to prove he knows the MU and go from there. Once they do, use ex clone cancels and attempt punish the b1 pokes to make a mind game out of it. Or even refrain from canceling strings into clone, then use an armored move to punish a reaction. Once Kung Jin is cornered, Sub Zero can win same as always.
Or you could use Cryo and just dish out 40% per touch, whichever.
I don't know the exact frame data on the clone cancels, but a while back I tested all of Sub Zero's strings cancelled into clone and listed them from best to worst. I think I posted them in response to a Kung Jin player too (@stamatis ?).I'm a Shaolin main and feel pretty good about the matchup until I get put in the corner. If there's not a good interactable I panic. Ive been labbing clone cancel punishes on hit and block recently and it seems b1 can put you into the clone on a few occasions. Db 4 (the long bow sweep not cartwheel) goes under every clone but I think its too slow to not be vulnerable. I've looked for the frame data but haven't found anything reliable. Do you know the frames on clone cancels?
ThxI don't know the exact frame data on the clone cancels, but a while back I tested all of Sub Zero's strings cancelled into clone and listed them from best to worst. I think I posted them in response to a Kung Jin player too (@stamatis ?).
If he/ anyone else doesn't recall, I'll make a thread about these clone cancels and gradually update it with punishes for each character of the kast. However, I'm going to wait for KP2 before I post the project, just in case any last minute GM changes debut.
I don't know the exact frame data on the clone cancels, but a while back I tested all of Sub Zero's strings cancelled into clone and listed them from best to worst. I think I posted them in response to a Kung Jin player too (@stamatis ?).
If he/ anyone else doesn't recall, I'll make a thread about these clone cancels and gradually update it with punishes for each character of the kast. However, I'm going to wait for KP2 before I post the project, just in case any last minute GM changes debut.
Kung jin's b1 can punish the clone cancels,if you are too bold you can full combo punish him with this starter.I'm a Shaolin main and feel pretty good about the matchup until I get put in the corner. If there's not a good interactable I panic. Ive been labbing clone cancel punishes on hit and block recently and it seems b1 can put you into the clone on a few occasions. Db 4 (the long bow sweep not cartwheel) goes under every clone but I think its too slow to not be vulnerable. I've looked for the frame data but haven't found anything reliable. Do you know the frames on clone cancels?
When I labbed it awhile ago I couldn't punish with regular lift, but ex lift worked. It didn't make sense to me because they have the same frames apparently. I'd thought it might've been a mistake in the frame data but maybe I was just botching the timing repeatedly. Good to knowActually Ermac can punish all ice clone cancels, except for f4 ice clone, with regular Lift. No need to meter burn it.
Ree, you were right all along. He does lift across all variation, with mystic having in its own version of lift. Derp again.
I believed shatter to be +1. Can you elaborate a bit on the situation? The reason I ask is because when ice burst shatters clone while both attacks are in ambiguously close proximity of an opponent, shatter is hard coded to hit first. In these cases, opponents can punish ice burst block frames instead of shatter.So apparently that goofy fuck reptile can ex slide reversal Klone shatter. I was under the impression that it was slightly plus. Do we know the actually data in Klone shatter?
Ok. Probably ice burst block frames. I'll get back with you tomorrow and experament some more.I believed shatter to be +1. Can you elaborate a bit on the situation? The reason I ask is because when ice burst shatters clone while both attacks are in ambiguously close proximity of an opponent, shatter is hard coded to hit first. In these cases, opponents can punish ice burst block frames instead of shatter.
Reptile can't punish you at starting distance and back, but anywhere more than a slight step past starting distance he can punish you. It's still not worth the risk and meter for reptile but it's something to beware.I believed shatter to be +1. Can you elaborate a bit on the situation? The reason I ask is because when ice burst shatters clone while both attacks are in ambiguously close proximity of an opponent, shatter is hard coded to hit first. In these cases, opponents can punish ice burst block frames instead of shatter.
In theory yeah but that would never stuff wakeupsWill icebal eat a hit of armor? Like if the try armoring threw a clone and you throw and iceball? I know the clone will if the hit the clone first but what if the ice ball hits first? Will it eat the armor and let the clone freeze them?
Sub is undoubtedly a top 10-15 character he's just fair.X-ray , that 3 bar pressure blockstrings into 50/50 lol
Sometimes I jus feel like sub got shit on still in this game
Sub Zero has no pressure.Do you guys ever pressure with sub zero midscreen? Or just 50/50.
Thank you ,Sub Zero has no pressure.
He cannot tick grab or stagger from any strings, except doing standing 1, but 11 is -4 with tons of recovery, 112 is -9 and 114 is -13 or something, so if he does standing 1, nothing can really come of it. Only Cryo can make use of 12.
You have to punish, push to corner or 50/50, this obviously hurts Unbreakable and Cryo massively.
You can jump or punish the clone toss on reaction tho.. Sub does not have pressure unless you spend bar on ex ice clone and even then it's iffy.. His offense is pretty limited in every aspect compared to anyone else lol why is s2 -10?!Sub-zero does have "pressure" just not in the traditional sense. Using the frame advantage on pokes to set up mix ups or a safe clone set up. Clone toss on hit is + on block so you can steadily continue advancing or check them with another normal. There's ways to keep Subs at advantage safely.
But Klone shatter is safe. All that is because he had the best corner game in mkxYou can jump or punish the clone toss on reaction tho.. Sub does not have pressure unless you spend bar on ex ice clone and even then it's iffy.. His offense is pretty limited in every aspect compared to anyone else lol why is s2 -10?!