IceNine
Tired, But Strong
So basically a zoning variation and a straightforward offense variation.
Out of all the options. No trap/mixup variant at all. Boring. They played it way too safe.
My issue isnt that he's bad, it's that he's not fun. I dont understand why you guys are talking like we said he was bottom tier.
There were accusations in this (and other threads) that Sub-Zero's variations had no thought put into them and had no synergy. I remember the visceral reactions quite clearly! And that's what I disagree with. I absolutely want to play with ground ice, it was my most anticipated subby move, and I also want to see how that jank ice klone substitute works out. I don't see the appeal in Rising Ice at all but that's neither here nor there. The point is I think the foundation's pretty solid and demonstrates that they are trying to develop variations with a plan in mind. And that bodes well for whatever variations are coming next.
Are Subby's first two variations pretty basic? Yeah, absolutely. I also think this was by design - I'm told Paolo himself cited Subby and Jade as two beginner friendly characters. They probably wanted him to have simple, easy to understand variations. But that doesn't mean you're wrong for wanting something spicier from Subby, you're absolutely not. Nothing wrong with having wants, no sir. I just don't think it's worth getting so angry and venomous about, though - I strongly doubt variation addition updates will be as sparse as some have suggested.