B. Shazzy
NRS shill #42069
Maybe raw jump ins are mixups to bums, I'm sure, but the people I generally play against have reactions or adapt to empty jumps. But I can't believe even someone like you just gets hit by raw jump ins because " he could've empty jumped me".It's actually not obvious and it is in fact still incorrect in your clarification. Guile does have jump mixups with whatever button he wants. He's still got a throw bait into a hp. That being said nothing was actually taken out of the game. His frame data and boom speed were changed. That's how fighting games are generally balanced. So here I am, yet again "spoon feeding you" why you're wrong, or at the very least why what you said and what you meant aren't the same thing.
I can't be anymore clear than this: The jump in Guile would need to properly get max damage is not a 50/50 guess like he made it out to be. Stop trying to explain to me irrelevant stuff about cross ups or empty jumps thank you.
Wow so Guile has one unsafe shimmy button he can convert a single time in the corner into an equal amount of damage Ken gets anywhere on the screen. Truly broken, I see it now. Hey well good thing they scaled the damage for both of their combos oh except nvm they apparently completely just took Guile's away from him. He's able to do boom loops one day and the next day he isn't what the hell do you possibly call that besides them being taken out? Did Guile just forget how to do them or something lul
Someone help