I think 34 is an integral piece of V3's gameplay and V1 suffer because it doesnt really have a good special to use after 34 .
I play V3 but I rarely do 34~DB3(amp) and will usually opt to do 34~Necroblast(amp) because many people tend to jump if you hit the 34 at max range.
Beyond the 34, V3's main game plan is basically to tag and retreat until you have meter. It's a lot of footsies and 50/50s for a small payoff.
Since V2 can not only do the 34~Necroblast(amp) to control spacing, but can also do 34~BF3(amp) for more damage, I'm slowly starting to gravitate towards V2 over V3.
I mean what do you really lose when you switch from V3 to V2?
- Soul Shattering club....sure but it's not like I correctly predict when they are about to breakaway anyway lol
- Leetha stance ... As an AA it's too slow, do it too close and it's punishable, sure you can catch people blocking high sometimes.
- Command grab ... Invisibility is a bit of a gimmick but can be beneficial and other than B1~Command grab when they block the first hit and stand up, it's not super crucial to have.
- DB3 low ... Sad to see it go away ill be honest
Because of the low damage of V3, you CONSTANTLY have to play footsies and avoid getting out-footsied, which can be hard when facing an opponent which has range tools like yours & the damage to back it up. With V2, you can play that range footsie game and have the damage to end the round much quicker than V3