Her uppercut has total MKX syndrome. It's really good, but there are other tools that beat it, and the ones that don't beat it, it can crush. EXAMPLE you never anti air kotal or kung lao on jump ins. Their jump in tools are just better than everything, and no one can anti air them. However, the rest of the cast w/ average jump ins it will dominate. So it helps with what she doesn't need help on, but doesn't help with the actual air problems.
I'll definitely look into the f4->MS after the ex parry. That's cool.
Also re:
But if you dont optimise your dmg you will be asking from yourself when you get into the chip range, "how the heck does he have so much life after two or three bnbs...". So you will just give your oppoment more life to work with, what makes matches harder to win. And sonya doesnt anyway have that good chip tools in my opinion.
Thats why you grind your combos online/offline and make them comfortable to use.
And ofc using DK after parry is situational (Life/Oppoments meter). But thats not a reason to not go for it, if you drop it u can go watch mirror and say git gud or git rekt... You dont make sick reads just to get decent conversions.
Too strawman. What about the situation where you went for max dmg combo but drop it into a whiffed dive kick, they get up punish you and instead of getting 40% in your favor, you eat a 30% combo. 70% dmg potential swing that you're behind because you went for 2% more dmg. Never leave damage on the table, but this is a question of risk/reward. I'm confident and comfortable with my ability to finish out a match and normally do really well in those clutch situations.
I am NOT happy when I lose because I get punished for a missed combo. Nothing makes me more upset than the combo -> MS4, 12, 21u4(WHIFFING).
If I don't catch that last 21u4 or 2134 or whatever ender I'm doing, it's going to be a full combo punish. I get these are the things to lab and to never drop combos, but in reality it will happen. Tournament nerves plus not sleeping well while travelling, plus partying with the community. You're not generally performing 100% at tournies and adrenaline gets you so far, but you will be fatigued/exhausted.
The max parry dmg might be a long term goal for me w/ Sonya, but is not one of my top priorities atm. Always go for max dmg, but execution problems are real and you should do combos you know you can go for. a 3/4 success rate for an extra 4% dmg isn't worth it to me.