What's the game plan supposed to be with Dronya? I don't really have a good handle on what I'm supposed to be doing with her. Also, I find myself sacrifice damage for a drone call a lot, is that a good thing? For example if I connect a low kamikaze around midscreen, instead of doing
b2, 12, RC f2xxbf4 I may do b2, 12, f2xxdd1. Should I be going for damage or is it safer to get the drone out. Also, can this character be zoned out or do I still suck?
It feels like even with the homing missile, people can just throw projectiles and win trades if she tries to approach. I need to put a lot more work in but I do enjoy this character.
Like youph said you can end in 2134 call out drone and homing missile before a lot of characters can do anything about it
Combo
Starter ,low kami,(run a tiny bit) b2,b2,2134
If online I prefer to only use one b2 bcuz of lag. With this variation you pretty much give up damage for potential damage since you can't get much damage without drone out. Once you have drone out you just have to try to get the ball rolling and always leave yourself at a situation where you can get your drone out again. This is much easier said than done but once you play her more you'll get more of a hang for it.
About the zoning part if your thinking they're going to try to anti zone after homing missile you can always run in and block,divekick, mb arch kick ,use your low kamikaze to get them to respect you in projectile wars. Since it does good damage and knocks down ,after you can throw out a mb pink projectile thing(-5 I believe) I forget the name lol and should have enough cool down to call drone again.
Things I do are like homing missile , projectile (missile hits) projectile , low kami, mb projectile , call drone again
This is just one example of a sequence you can do if your opponent just wants to sit there and block build lots of meter , good chip and you get to call drone again
In terms of offense you have to make everything count, not dropping combos is super important since you want tat flow of drone to keep going.
Ways to get out drone:
Zone until you see an opening (as mentioned mb projectile good on block or hit for calling drone)
Open someone up b14,dd1 ( this one is really good, you get out drone safely but can even get out a homing missile before they can hit you(not 100% on the last part but it seems to have been working for me worst case scenario you trade)
B33212 into dd1 sends them full screen
F2 ,dd1
B14,f2 into dd1 can b risky bcuz if they block it they can punish ,it's all up to you to make the read.
Punishes 112,121 etc into dd1
I can add more info later I'm not the best with guides but if you have any more questions or concerns let me know.