ShepherdOfFire
Kombatant
In in the classic Skarlet bnb 212 212 44 ender (either blood tentacle, cell siphon or boiling point), Skarlet can be breakaway punished multiple times.
It's been a long time since I labbed it, so I'll say she can be punished twice for sure :
212 212 (breakaway while 44 has just been inputed) 44
212 212 44 (breakaway while the second hit of 44 connects and the ender has already be inputed) ender
And if I remember my lab, with a well timed breakaway between the second 1 and 2 of the second 212 can also lead to a breakaway punish
If the second 212 has been delayed too much, you don't even need to time the breakaway, it's an easy breakaway punish.
Also she can be breakaway punished with 124(breakaway) ender.
Also works on the corner combo b34 212 44 (breakaway) ender
If the opponent has labbed it, Skarlet is dead on hit
Breakaway needs to go. Or nerf it to hell
It's been a long time since I labbed it, so I'll say she can be punished twice for sure :
212 212 (breakaway while 44 has just been inputed) 44
212 212 44 (breakaway while the second hit of 44 connects and the ender has already be inputed) ender
And if I remember my lab, with a well timed breakaway between the second 1 and 2 of the second 212 can also lead to a breakaway punish
If the second 212 has been delayed too much, you don't even need to time the breakaway, it's an easy breakaway punish.
Also she can be breakaway punished with 124(breakaway) ender.
Also works on the corner combo b34 212 44 (breakaway) ender
If the opponent has labbed it, Skarlet is dead on hit
Breakaway needs to go. Or nerf it to hell