REO
Undead
The Smoke glitch is a perfect example of something that was prematurely banned by the community through some respectable players overreacting. Lots of crying emerged from the community in general when xSMoKEx discovered this glitch. A lot of complaining followed up afterwards for something that was never a big deal to begin with, which led to it's unjustified ban.
Allow me to explain the Smoke Glitch in-depth for those of you who are not too familiar with it:
In order to set up the opportunity to even use the glitch, you must first use a bar of meter for enhanced shake. After you activate enhance shake, you must dash-cancel the frame an attack comes in contact with Smoke when you cancel with a dash. If done correctly, Smoke will disappear and the opponent will be left frozen for a span of 14 seconds, where they are vulnerable to attack. Smoke will also have one out of three outcomes listed below randomly happen to him:
Randomly, you may get one out of these three outcomes when you perform the glitch properly.
1.) The opponent is frozen and you can get a free combo.
2.) The opponent is frozen and you can get a free combo. An animation will follow wear smoke is emitting around you. The effect will end after a few seconds and wear off, making you reappear.
3.) The opponent is frozen and you get a free combo. Smoke is invisible and there is no smoke animation emitting from you. You have successfully drew the luck of the draw and gained permanent invincibility.
Here is why I think the Smoke Glitch should not be banned:
- Can only be attempted at the availability and use of meter
- Highly impractical
- Very easy to prevent and counter for the opponent
- No guaranteed set-ups
In closing, I think the Smoke Glitch is way too impractical to warrant a ban. There are too many ways to counter the glitch. In fact, you'd have a better chance at pulling this glitch off by mistake than purposely in a major tournament. From this point on, I hope certain glitches get extensively tested in high-level play before players come to a conclusion and yell "BAN!".
Discuss.
Allow me to explain the Smoke Glitch in-depth for those of you who are not too familiar with it:
Here is a video for those of you who want to see it in action:
In order to set up the opportunity to even use the glitch, you must first use a bar of meter for enhanced shake. After you activate enhance shake, you must dash-cancel the frame an attack comes in contact with Smoke when you cancel with a dash. If done correctly, Smoke will disappear and the opponent will be left frozen for a span of 14 seconds, where they are vulnerable to attack. Smoke will also have one out of three outcomes listed below randomly happen to him:
Randomly, you may get one out of these three outcomes when you perform the glitch properly.
1.) The opponent is frozen and you can get a free combo.
2.) The opponent is frozen and you can get a free combo. An animation will follow wear smoke is emitting around you. The effect will end after a few seconds and wear off, making you reappear.
3.) The opponent is frozen and you get a free combo. Smoke is invisible and there is no smoke animation emitting from you. You have successfully drew the luck of the draw and gained permanent invincibility.
Here is why I think the Smoke Glitch should not be banned:
- Can only be attempted at the availability and use of meter
In order for the Smoke player to even think of using this glitch, he must have meter to spare. This is not an exploit that is available for use at all times during a match whenever you want. If there is no meter available, there is no attempting the glitch.
The Smoke glitch is highly impractical in competitive play. As the Smoke player, you must dash-cancel the enhanced shake when an opponent's attack comes into contact the very frame you decide to dash-cancel. This is humanly impossible to do on reaction. Think of all the bars of meter that will go to waste for someone trying to push their luck on wanting to activate this glitch. How many bars of meter will you throw away until you say to yourself "maybe this isn't worth it?".
The opponent is in total control of this glitch as far as giving the Smoke player a chance to activate it is concerned. The opponent can choose whether to attack Smoke during the enhanced shake or not. If the opponent approaches Smoke and does not do an attack that can be parried, then the Smoke player cannot activate the glitch.
There are no guaranteed set-ups for this glitch. The Smoke player cannot activate the enhanced shake glitch when escaping frame-traps up close, which is a common scenario where enhanced shake is successful. The reason for this is because shake cancel is 28 frames. You must activate the enhanced shake and then wait until the 28th frame in order to cancel. The opponent can completely counter the use of random-guess enhance shake cancels, by NOT attacking and baiting you into cancelling. The opponent can also counter random-guess enhance shake cancels by using a move that cannot be parried, like a d+3. This will put the Smoke player in a bad position as they wasted a bar just to be put in pressure.
In closing, I think the Smoke Glitch is way too impractical to warrant a ban. There are too many ways to counter the glitch. In fact, you'd have a better chance at pulling this glitch off by mistake than purposely in a major tournament. From this point on, I hope certain glitches get extensively tested in high-level play before players come to a conclusion and yell "BAN!".
Discuss.