John Grizzly
The axe that clears the forest
Quarter circle forward (fireball motion)Sorry but what is "qcf"???
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Quarter circle forward (fireball motion)Sorry but what is "qcf"???
You can combo it from a jump in punch, but yea, slow hit starters dont usually pan out too well against other people. You can use different starters to combo into the downslash (or upslash) though, and then just finish the rest of the combo from there.Just want to say to all the people figuring out kombos right now, be careful how much you start with b+2. It's a great way to get downslash to kombo but the move itself is horribly slow and doesn't kombo from anything. It's pretty hard to hit vs characters with quick strings.
Edit: Also 2,1 upslash works for a launch and is fairly quick annnnnd I'd say f+2 is a quicker way to start a launch than b+2 as well. b+2 leads into the most damaging kombos, but you may find it hard to land on things other than training dummies.
I Have to disagree with you. Maybe its difficult for you to get consistently 2 instead of f2 but for myself its pretty basic not to get the f+2. This combo works fine if you buffer enough your inputs.Tried this but when u dash and do 2 there is a high chance that foward.2 comes out so this is ok but we need something that is more reliable no offence
I'm using a stick but what everI Have to disagree with you. Maybe its difficult for you to get consistently 2 instead of f2 but for myself its pretty basic not to get the f+2. This combo works fine if you buffer enough your inputs.
Perhaps your playing on a pad cause on a stick its pretty easy to do this with 100% efficiency.
As for myself i prefer to end my combo's with 112 xx dash all the time.