This. 100%Unfortunately, f+3,1,2~d,f+3,4 appears to be interruptable on block by fast pokes and special attacks.
By the way, for those of you who did not know, you can perform a couple or more f+4~d,f+3,b+2 in a combo sometimes. For example, f+3,1,2~d,f+3,b+2, f+4~d,f+3,b+2, f+4~d,f+3,b+2, 2~d,f+3,4 does 40% of damage.
@ Konqrr, I am not sure about anti-aerial attacks. I too was thinking either b+1,1 or b+2 until u+3 gets fixed. The slashes are not safer out of the Red Dash, according to Tom Brady.
For those of you who are curious, I doubt Skarlet will turn out to be a combo character. I think she is all about mid range zoning, and you will have to know dagger cancels like the back of your hand.
10000x agreed. even staring at the input commands on the side of the screen can't help, with some different button configs and the fact that pressing buttons simultaneously does not show up that way.We need commands people! Not just videos!
Yea I agree. the f4 is hard to get to land consistently. When I've landed it, I haven't been able to hit with anything following it after the next dash to upslash. I think in total it's like 31%, and not really worth it when there's much easier stuff.you will be able to upslash & downslash from the red dash but being able to do it out of the slide is the problem & thats whats being removed
also i havent tested that combo yet but in my head it seems like it will whif , you could probably land the glitch though (redslide into upslash ) lol but not sure will get back after ive tried it.
I think only one person on this thread posted a dagger-cancel combo for her so farUnfortunately, f+3,1,2~d,f+3,4 appears to be interruptable on block by fast pokes and special attacks.
By the way, for those of you who did not know, you can perform a couple or more f+4~d,f+3,b+2 in a combo sometimes. For example, f+3,1,2~d,f+3,b+2, f+4~d,f+3,b+2, f+4~d,f+3,b+2, 2~d,f+3,4 does 40% of damage.
@ Konqrr, I am not sure about anti-aerial attacks. I too was thinking either b+1,1 or b+2 until u+3 gets fixed. The slashes are not safer out of the Red Dash, according to Tom Brady.
For those of you who are curious, I doubt Skarlet will turn out to be a combo character. I think she is all about mid range zoning, and you will have to know dagger cancels like the back of your hand.
i believe it was said that skarlet being able to cancel the slide into a up/down slash is a glitch and will be patched out as well as her back throw doing 17%Cool combos. I didn't know you could cancel the dash slide into a slash. It took me a bit of practice, but I think I finally have it down. With this, the damage limit for Skarlet's combos really go up.
That makes sense. The timing for the cancel is stupid, even though it looks cool and does a bunch of damage.i believe it was said that skarlet being able to cancel the slide into a up/down slash is a glitch and will be patched out as well as her back throw doing 17%
good work nice combos.
These are the best no meter combos that I know of from common starters and haven't seen around before, though I might have missed them since I haven't really kept up to date, so they might be known?
Midscreen
44% - qcf+3,4~qcf+2, dash, 2,3, qcf+3,4~qcb+2, dash, 2,3, qcf+3,4~qcf+2
46% - 2,1,2, dagger cancel, 2,3, qcf+3,4~qcb+2, dash, 2,3, qcf+3,4~qcf+2
48% - f+2,1,2,1+2,qcf+3,4~qcb+2, dash 2,3,qcf+3,4~qcb+2, dash 2,qcf+3,4
52% - jp, f+3,1,2,qcf+3,4~qcb+2, dash 2,3,qcf+3,4~qcb+2, dash 2,qcf+3,4
Corner
55% - jp, f+3,1, u+3,qcf+1, u+3,4,qcf+1, b+1,1,f+4,qcb+2, b+1,1,f+4,qcf+3,4~qcf+2
Hmm, I was unaware of that, mostly because I haven't really read all too much of the Skarlet forums, just screwed around in practice mode with her a lot. If this is indeed the case then that cuts a fair chunk out of her combo damage.i believe it was said that skarlet being able to cancel the slide into a up/down slash is a glitch and will be patched out as well as her back throw doing 17%
http://testyourmight.com/forum/showthread.php?6365-Skarlet-s-Special-Moves-X-Ray-Fatalities-in-detailSo I'm trying to pick up Skarlet, mostly just to learn what she can do to me, but I may end up using her in some capacity. Do people usually start combos with b2? It leads to super easy 41% but seems kinda hard to punish with/hit consistently?
Do you have a source for that?i believe it was said that skarlet being able to cancel the slide into a up/down slash is a glitch and will be patched out as well as her back throw doing 17%